Dolphin Blue

Shark Patrol
Posts: 4034
Location: Fort Worth, Texas

Re: Dolphin Blue

Post by Anthony817 »

fabio1976 wrote:Please do something to fix this issue!!!! :/
Calm down bud, no need to demand megavolt do anything. He owes nobody a thing. He does this for us because he loves the community. He is working on a fix right this moment I am sure of it. He doesn't half ass anything, if he starts a project he completes it.

It astounds me the number of new people who are demanding fixes from the man. Give him a break. He is working on it Calm your tits mate.
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shadow
Posts: 6

Re: Dolphin Blue

Post by Jurai »

fabio1976 wrote:Please do something to fix this issue!!!! :/
Why don't you fix it

Developer
Posts: 2166

Re: Dolphin Blue

Post by megavolt85 »

I know about the problem with the impossibility of passing the third level, but so far I can not do anything
I thought that the problem was with interrupts, but the game freezes even with an SD serial adapter, and it does not have a DMA channel

lithium
Posts: 45

Re: Dolphin Blue

Post by shano »

Anthony817 wrote:
fabio1976 wrote:Please do something to fix this issue!!!! :/
Calm down bud, no need to demand megavolt do anything. He owes nobody a thing. He does this for us because he loves the community. He is working on a fix right this moment I am sure of it. He doesn't half ass anything, if he starts a project he completes it.

It astounds me the number of new people who are demanding fixes from the man. Give him a break. He is working on it Calm your tits mate.
Sounds like you need to calm down too. :D
His reply was a bit rude and demanding though.

What about the fix for KOF XI freezing/lockup issue that gets ignored? Wouldn't put words in the guys mouth. Though in saying that the Dolphin Blue bug does seem more widespread.

lithium
Posts: 45

Re: Dolphin Blue

Post by shano »

megavolt85 wrote:I know about the problem with the impossibility of passing the third level, but so far I can not do anything
I thought that the problem was with interrupts, but the game freezes even with an SD serial adapter, and it does not have a DMA channel
Good luck! Sounds like it might be a tough one to fix.

fire
Posts: 81

Re: Dolphin Blue

Post by javierv14 »

I am playing it on Demul with a Rom and i have finish it 2 times already by now.
seem the problem is with either GDI or CDI cause with the rom it runs fine.

Prove..
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Developer
Posts: 2166

Re: Dolphin Blue

Post by megavolt85 »

javierv14 wrote:I am playing it on Demul with a Rom and i have finish it 2 times already by now.
seem the problem is with either GDI or CDI cause with the rom it runs fine.

Prove..
you can test Demul + GDI?

core
Posts: 127

Re: Dolphin Blue

Post by slivercr »

javierv14 wrote:I am playing it on Demul with a Rom and i have finish it 2 times already by now.
seem the problem is with either GDI or CDI cause with the rom it runs fine.

Prove..
What do you mean by "rom"?
If you mean the original arcade rom, this doesn't help at all in debugging.
If you mean the GDI posted by megavolt85, then itmay provide clues.
Anthony817 wrote:
fabio1976 wrote:Please do something to fix this issue!!!! :/
Calm down bud, no need to demand megavolt do anything. He owes nobody a thing. He does this for us because he loves the community. He is working on a fix right this moment I am sure of it. He doesn't half ass anything, if he starts a project he completes it.

It astounds me the number of new people who are demanding fixes from the man. Give him a break. He is working on it Calm your tits mate.
You should also consider that a lot of the new people are just excited, non-native speakers that may come off as rude merely because they don't fully grasp english. In general, besides the dude that "fell asleep" when KoFXI was announced, I feel all of us newcomers are really thankful for the hard work megavolt85, and now yzb, are putting in.

That said, I've seen quite a few questions from newbies receiving condescending answers, or going ignored, and in at least one case, be ignored and then flat-out insulted.

Maybe the oldies should just set up a faq for the conversions and refer newbies to the faq? Just an idea, not trying to ruffle any feathers.

dark night
Posts: 63

Re: Dolphin Blue

Post by soniccd123 »

megavolt85 wrote:
javierv14 wrote:I am playing it on Demul with a Rom and i have finish it 2 times already by now.
seem the problem is with either GDI or CDI cause with the rom it runs fine.

Prove..
you can test Demul + GDI?
Hey, just tested it, it shows the same behavior with Demul, enemies just stop spawning at stage 3 and the background cycles ad eternum

fire
Posts: 70

Re: Dolphin Blue

Post by dxen1 »

Need to call in all the assembler-games people.. give them 2 days max.

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