Driver 2 unnoficial PC port, how possible would DC port be?

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Esppiral
lithium
Posts: 45

Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#11 » Wed Nov 18, 2020 8:42 am

I am more interested in a Devil may cry 2 port, blink blink

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Ian Micheal
Developer
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Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#12 » Wed Nov 18, 2020 9:53 am

Retro-45 wrote:Well if Atomiswave can run this well on dreamcast, I can see this happing as well.


Atomiswave is dreamcast native code this is not .. whole other ball game porting code that is not sh4 to the sh4 to run fast or use-able..

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Ian Micheal
Developer
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Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#13 » Wed Nov 18, 2020 9:54 am

Esppiral wrote:I am more interested in a Devil may cry 2 port, blink blink


You have to have the source code to port anything or you emulate it or make conversions only if the hardware is the same..

IdeaSpy2.5
shadow
Posts: 6

Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#14 » Wed Nov 18, 2020 10:26 am

Ian Micheal wrote:
Esppiral wrote:I am more interested in a Devil may cry 2 port, blink blink


You have to have the source code to port anything or you emulate it or make conversions only if the hardware is the same..


DmC2 source code just leaked

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Ian Micheal
Developer
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Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#15 » Wed Nov 18, 2020 11:39 am

IdeaSpy2.5 wrote:
Ian Micheal wrote:
Esppiral wrote:I am more interested in a Devil may cry 2 port, blink blink


You have to have the source code to port anything or you emulate it or make conversions only if the hardware is the same..


DmC2 source code just leaked


Really ? interesting :)

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Anthony817
Shark Patrol
Posts: 3506

Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#16 » Wed Nov 18, 2020 2:42 pm

Yes, but this DMC2 source code was stolen illegally from the new Capcom leak. It is not reverse engineered like Super Mario 64 or Driver 2 source was. The SM64 source contrary to popular belief was not acquired from the Nintendo leaks, those were recreated with Ghidra, just like Driver 2. So good luck anybody who touches that code.

https://www.reddit.com/r/GamingLeaksAnd ... _and_much/

But I want to know if the source for RE 1 is included hehe. Would be kick ass to have Directors Cut on DC if somebody ported it anonymously.
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mrneo240
Sunday Shootout
Posts: 642

Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#17 » Wed Nov 18, 2020 5:29 pm

someone should make this happen, and no this isnt like with sm64 where i said this then showed it a week later. actually someone else this time.


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Anthony817
Shark Patrol
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Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#19 » Wed Nov 18, 2020 6:12 pm

Yeah but somebody releases a port with that code and it is not a good look on their portfolio. Even if I were capable of porting games I wouldn't touch that with a 10 foot pole since the source comes from a stolen leak.

Ghidra based decomnpiled sources are the way to go. No real legal basis for repercussions since it is all clean code.
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willis
photon blast
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Re: Driver 2 unnoficial PC port, how possible would DC port be?

Post#20 » Fri Nov 20, 2020 6:20 pm

Anthony, great find with the Driver 2! The thought of this game running on Dreamcast is great, but the possibility of people creating mods for it would be even better! Think of all the 'open world' type craziness people could create

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