The Textorcist: Story of Ray Bibbia

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mazonemayu
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Re: The Textorcist: Story of Ray Bibbia

Post#131 » Tue Sep 14, 2021 6:06 am

At least that’s good news, I’ll buy it when it’s fixed then
We are SEGA generation.

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DCGX
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Re: The Textorcist: Story of Ray Bibbia

Post#132 » Tue Sep 14, 2021 11:09 am

I'll play it once I get the fixed disc. For now it'll stay sealed.

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fafadou
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Re: The Textorcist: Story of Ray Bibbia

Post#133 » Tue Sep 14, 2021 11:24 am

I tried mine and build an iso for dreamshell, because loadings are very long and noises ^^

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DCGX
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Re: The Textorcist: Story of Ray Bibbia

Post#134 » Wed Sep 15, 2021 10:49 am

I just got a blank email from Game Fairy. I never get emails from them, so hopefully this is them testing a mass email in regards to a replacement disc.

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fraggle200
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Re: The Textorcist: Story of Ray Bibbia

Post#135 » Wed Oct 06, 2021 6:32 pm

Well here's an interesting update

Screenshot_20211006-232550.png

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Ian Micheal
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Re: The Textorcist: Story of Ray Bibbia

Post#136 » Wed Oct 06, 2021 6:50 pm

fraggle200 wrote:Well here's an interesting update

Screenshot_20211006-232550.png


I find it funny they are pressing it to disk then having a final testing session should this not be done on gdemu or cdr ?

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fafadou
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Re: The Textorcist: Story of Ray Bibbia

Post#137 » Wed Oct 06, 2021 7:00 pm

Yes a classic cdr seems to bé the better way...

galaxygod
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Re: The Textorcist: Story of Ray Bibbia

Post#138 » Wed Oct 06, 2021 7:45 pm

i assume they tested it a bunch after all the bugs, this is probably a test press of the disc from the factory like you get test presses of records, its for customer approval before production and taking a full playthrough of the test press is just being extra careful

really looking forward to new discs though, the gameplay in this is so fun and itll be cool to maybe play without any crashes
Last edited by galaxygod on Sun Mar 06, 2022 2:08 pm, edited 1 time in total.

Dreamcastnews
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Re: The Textorcist: Story of Ray Bibbia

Post#139 » Thu Oct 07, 2021 5:28 am

Ian Micheal wrote:
fraggle200 wrote:Well here's an interesting update

Screenshot_20211006-232550.png


I find it funny they are pressing it to disk then having a final testing session should this not be done on gdemu or cdr ?


Exactly what I thought as I was scrolling down the updates! Let’s hope this doesn’t turn out to be Scotch Mist and they do actually intend to sort it all out for us.
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Ian Micheal
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Re: The Textorcist: Story of Ray Bibbia

Post#140 » Thu Oct 07, 2021 8:22 am

galaxygod wrote:this game runs so much faster on gdemu, i made a cdi with disc juggler and it made the loading screens only last a few seconds now. i assume they tested it a bunch after all the bugs, this is probably a test press of the disc from the factory like you get test presses of records, its for customer approval before production and taking a full playthrough of the test press is just being extra careful

really looking forward to new discs though, the gameplay in this is so fun and itll be cool to maybe play without any crashes



All bugs should be gone before any thing goes to a press that's final .. also it's on milcd so how to plays on gdemu does not really matter..

Again there's a lot of us here that could play test and know where the bugs are..

Fingers crossed and hope shows that in the statement they really dont know

Talking about people that the first offer was just skip the txt in a txt game


There is nothing changed from a cdr to pressed disk the current version in cdi on cdr is broken it had nothing todo with the disk pressing..
From posts they tend to say something was wrong with the pressed disks this was not the case it was the program it's self..

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