Code: Select all
KallistiOS Git revision v2.0.0-301-ga449e93-dirty:
2019. máj. 11. 19:53:30
Punk@Corei3:/home/Punk/dc/kos
Error in dc\mem\sb.cpp:sb_WriteMem:465 -> Write to System Control Regs , not i
mplemented , addr=5f74e4,data=1fffff | pc = 0x8C0BD3A0
maple: active drivers:
Dreameye (Camera): Camera
Sound Input Peripheral: Microphone
PuruPuru (Vibration) Pack: JumpPack
VMU Driver: Clock, LCD, MemoryCard
Mouse Driver: Mouse
Keyboard Driver: Keyboard
Controller Driver: Controller
Lightgun: LightGun
DMA Buffer at ac236460
vid_set_mode: 640x480 VGA
maple: attached devices:
A0: Dreamcast Controller (01000000: Controller)
A1: Visual Memory (0e000000: Clock, LCD, MemoryCard)
pvr: disabling vertical scaling for VGA
snd_init(): loading 3332 bytes into SPU RAM
flashrom_get_region: unknown code ' 1 0'
vid_set_mode: 320x240 VGA
NO CONSOLE !
snd_stream: alloc'd channels 0/1
fs_iso9660: disc change detected
(joliet level 3 extensions detected)
Preloading 'game.aes'...
## load_aes
OK
Preloading OK.
NEOGEO: Allocating memory...
INIT MEMMAP
Prefetching ROM...
aes4all_memory_cpu_size = 1881600
NEO4ALL based on NeoCD/SDL 0.3.1 and GnGeo 0.6.5
Compiled on: May 11 2019 21:13:45
NEOGEO RUN ...
Reset!
Lets go ...
That's gpl code you can ask for the builds src loading the prefetch like i said from romdisk It's not a port it's AES4all that's it
it will only load roms under this aes4all_memory_cpu_size = 1881600 the memory size is set for it captain tomday
Can change the memory size in src
Code: Select all
#ifndef AES_PREFETCHING
#ifdef SHOW_MENU
//#define AES4ALL_TOTAL_MEMORY ((11*1024*1024)-(256*1024))
#define AES4ALL_TOTAL_MEMORY ((11*1024*1024)+(64*1024))
#else
#define AES4ALL_TOTAL_MEMORY ((12*1024*1024)+(128*1024))
//#define AES4ALL_TOTAL_MEMORY ((12*1024*1024)+(320*1024))
#endif
#else
#define AES4ALL_TOTAL_MEMORY (10*1024*1024)
#endif
You know it's using Prefetching ROM... so memory map
CHUI Now, AES4ALL has SD-Card support (yes, MMU using SD instead CD is more fast, so more playable for large NeoGeo roms)