Is it possible to port OpenLara to Dreamcast?

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mistamontiel
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Re: Is it possible to port OpenLara to Dreamcast?

Post#31 » Sun Jan 02, 2022 4:58 pm

That first person pretty rad especially when dive headbutt to doom xP

I couldn't but is there a way to dash to sprint? I know I did here in web browser

kremiso
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Re: Is it possible to port OpenLara to Dreamcast?

Post#32 » Mon Jan 03, 2022 5:39 am

Anthony817 wrote:
kremiso wrote:
Anthony817 wrote:Jep! Save ist sehr gut.


lol, why the answer in German, are you studying it?


Just being dumb lol. And yeah I am self taught but far from fluent. :lol:


lmao
then
Felice anno nuovo, amico multilingue :)

kremiso
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Re: Is it possible to port OpenLara to Dreamcast?

Post#33 » Fri Jan 07, 2022 12:57 pm


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mistamontiel
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Re: Is it possible to port OpenLara to Dreamcast?

Post#34 » Fri Jan 14, 2022 9:04 am


Esppiral
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Re: Is it possible to port OpenLara to Dreamcast?

Post#35 » Sun Jan 23, 2022 10:11 am

Where can I follow news on the status of the Dreamcast port?

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marchegiano
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Re: Is it possible to port OpenLara to Dreamcast?

Post#36 » Sun Jan 23, 2022 10:26 am

Esppiral wrote:Where can I follow news on the status of the Dreamcast port?


Just assuming Open Lara DC is that:
https://github.com/histat/OpenLara-dc

kremiso
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Re: Is it possible to port OpenLara to Dreamcast?

Post#37 » Sun Jan 23, 2022 10:41 am

yeah, correct
i'm waiting for the next builds, something seems have been fixed, including saves

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Anthony817
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Re: Is it possible to port OpenLara to Dreamcast?

Post#38 » Sun Jan 23, 2022 1:10 pm

Seems HiStat stopped working on it and megavolt85 and Ian Michael have taken over development of it. Pretty much everything is perfect now on it, they got it running full speed at 60dps and using the PC versions assets now. Only major thing left to implement now is getting CDDA audio working. But there is not really a site where you can see progress of it. Ian has been sharing news updates with me on Discord mainly.
Image

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megavolt85
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Re: Is it possible to port OpenLara to Dreamcast?

Post#39 » Sun Jan 23, 2022 2:12 pm

Anthony817 wrote:Only major thing left to implement now is getting CDDA audio working.


eh, if this was the only flaw, then you would have seen the release long ago :D , but unfortunately there are a lot of flaws and I don’t know how long it will take to fix them
histat used a very old version of openlara, at the moment I'm using the latest version of openlara which works with the second analog stick

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Dirge Of Ram
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Re: Is it possible to port OpenLara to Dreamcast?

Post#40 » Sun Jan 23, 2022 2:26 pm

Played the GDI version on the SD Adaptor very very very impressed how well the controls are so fine tuned! Until had a little trouble climbing out off pool area nevermind. Running through the caves in first person view so flawless may not need to ever play the PS1 version ever again. All future builds goes well just request for new Lara costumes slots before the level starts if that possible.

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