Dreamcast unreleased game "Monster Bleed" development art materials - Yahoo Auction

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fraggle200
Roadster
Posts: 359

Dreamcast unreleased game "Monster Bleed" development art materials - Yahoo Auction

Post by fraggle200 »

Saw this on Yahoo Auctions so not sure anyone would find it interesting.

https://page.auctions.yahoo.co.jp/jp/au ... 1036228186

text in auction is:

All the materials contained in 4 files are printed.


The contents of each file are as follows:
(1) Monster Bleed Monster Encyclopedia
Black and white monster pictures are recorded in 14 pockets and 24 pages. Each pocket contains about 10 monsters, with 5 to 8 types of monsters on the surface, and one monster drawn on the bottom. At the end of the book, a table entitled "The Matrix for Management (189 bodies in total)" is included.
・ ②
Color and black and white monster pictures are recorded in 27 sheets x 2 and 6 to 8 types of monster pictures are posted per sheet. Includes 6 black-and-white monster drawings with the emblem design at the end of the book.
・ ③
22 Pockets contain color and black and white monster pictures. Five of them are in color. Specifications and motion tables other than monster drawings? And so on.
・ ④ CG Game Creator Atsushi Oshima GAME WORKS
23 pages full color. CG creator Atsushi Oshima summarized his work. He seems to have been responsible for the CG of all monster models in Monster Bleed, and that monster CG is recorded on one page and about 1/3. Besides, the characters of the unreleased games "Mirage Corridor", "Desperate Back Family Business", "Doraemon 2 SOS! Fairyland", "Slum Dragon", "New Toilet Hanako-san", and SNK? And so on.

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dark
Shark Patrol
Posts: 2086

Re: Dreamcast unreleased game "Monster Bleed" development art materials - Yahoo Auction

Post by dark »

It wasn't apparent to me from the auction, what is the game concept? Was it going to be like Monster Rancher or Pokemon?

The game title is probably better translated as Monster Breed or Monster Breeder rather than Monster Bleed.

Here is some screen shots https://www.unseen64.net/2008/04/10/mon ... cancelled/
Seems like it was already a concept as early as 1998 https://www.ign.com/articles/1998/08/19 ... t-software

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