UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

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Ian Micheal
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by Ian Micheal »

willis wrote:Looks like we have another one to add to the Doom collection:

https://www.moddb.com/mods/doom-zero

I'm currently working on some art for the DCMC to use it as a front end launcher for a doom collection. Any new progress on the networking side of things Ian? So far the games hopefully in the collection are:

Doom
Doom 2
Final Doom
Doom 4 Demake
Doom Zero (need to test it)
Sigil (if it works)


Going to try the new mod looks cool Cant do much on the networking other then follow the guide by chilly willy i cant get demul to save or even go online with the Xdp
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by willis »

Hopefully the doom zero works within the chilly version. It states being vanilla doom so it should right?

Any idea if Sigil will work as well?
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by DARKHALO2K »

Ian Micheal wrote:i dont see modem connect in Any version released in src or by chilly


I'm sure that the build used in the RetroSpectors video is Shuouma's unreleased update, which introduced modem support.

I've asked for an update.
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by DreamcastUK »

DARKHALO2K wrote:
Ian Micheal wrote: i dont see modem connect in Any version released in src or by chilly
I'm sure that the build used in the RetroSpectors video is Shuouma's unreleased update, which introduced modem support.

I've asked for an update.
I think it is too as spoke to RetroSpecs and don't think he was using the BBA and must of been dial up https://youtu.be/zTOQ_WaKSXU
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by DreamcastUK »

Tried to get it working via VGA and its a black screen but worked on scart.

When using scart it had the option to start in 50hz or 60hz when using VGA that option isn't there and the screen stays blank after pressing DCDoom.bin or DCDoomSD.bin

Using via GDEMU
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by Ian Micheal »

DreamcastUK wrote:Tried to get it working via VGA and its a black screen but worked on scart.

When using scart it had the option to start in 50hz or 60hz when using VGA that option isn't there and the screen stays blank after pressing DCDoom.bin or DCDoomSD.bin

Using via GDEMU
Have not changed anything in the rendering code it's how it still is what chilly did far as vga support i used hdmi cable at the time and it worked so no idea.
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by DreamcastUK »

Ian Micheal wrote:
Have not changed anything in the rendering code it's how it still is what chilly did far as vga support i used hdmi cable at the time and it worked so no idea.
it worked via disc using VGA (without the menus from the file you shared) as the version I had orignally just booted up into Doom without all the Snes stuff etc

Your version worked via scart on a GDEMU however, when trying to use vga on GDEMU it didn't work. Very odd indeed.

Gonna just have to find the original version without all the added files and folders etc
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by DreamcastUK »

Managed to get it working with VGA and even uploaded a video with modem/networking mode.

Thanks
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by bjankins1 »

Hey does anyone have a link to the CD-R version of Doom, the one that has rumble and VMU saving
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post by #1phoenixsunsfan »

Is there a cdi version of this collection I can play in my Redream emu, I download your previous links but Redream can't play sd cdi/iso. Im looking for doom , doom 2 doom final doom 4 remake etc collection which I guess is based of chilly willy and Amiga programmer versions labeled as mega doom collection.

"Looks like we have another one to add to the Doom collection:

https://www.moddb.com/mods/doom-zero

I'm currently working on some art for the DCMC to use it as a front end launcher for a doom collection. Any new progress on the networking side of things Ian? So far the games hopefully in the collection are:

Doom
Doom 2
Final Doom
Doom 4 Demake
Doom Zero (need to test it)
Sigil (if it works)"
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