UPDATE (2023-07-31): Patch v1.1 has been released! Click here to jump to the post.
________________________________________
The Nakoruru team and I are still working on finishing that project, so don't worry! However, I've now started early work on what will be my next English translation patch... Cool Cool Toon!
Wow I am so excited for this release!!! One of my favorite DC games, and rhythm games in general. Thank you for your continuous work on English Translation patches!
Doing great work again love it! I love Cool Cool Town and is not really a known game outside of the DC community. Hope that your release gives it more awareness. Also can't wait to finally understand what is going on in the story more. lol
Dreamtastic wrote:Doing great work again love it! I love Cool Cool Town and is not really a known game outside of the DC community. Hope that your release gives it more awareness. Also can't wait to finally understand what is going on in the story more. lol
Thanks for the kind words!
Actually, this is a very, very charming game. The story and characters are super-fun! I’m certain everyone will get a real kick out of playing this game in English.
Great work! This is one of the few games that connects to a NeoGeo Pocket Color (Cool Cool Jam) using the Link Cable; supposedly you can upload character data and some bonus jokes between the two systems.
Hey dude this is awesome! I wonder play this game and now is in English! I find myself doing a translation / relocation to English of the Dreamcast version of Capcom vs. SNK 2 and I already have it for 25% (I will soon post a thread about the process here) I want you to help with something if you can, in the Japanese version of dreamcast the textures of the US version of PS2 are stored in compressed bin files. These containers have easy to find names and almost all of them are perfectly interchangeable with each other, except for 2 (which cause errors and bottlenecks in the game) I would like someone to help me solve this (maybe modifying the way in which those textures should come out or being able to extract the japanese originals to simply edit them), I already have the part of the text translation covered.
As I recently saw that some users of this community managed to hack Capcom NET services, I found it interesting to be able to make this gift to the community (and myself, who always wanted this version to be translated).
Last edited by Enma09 on Sat Aug 19, 2023 2:22 am, edited 1 time in total.
Enma09 wrote:Hey dude this is awesome! I wonder play this game and now is in English! I find myself doing a translation / relocation to English of the Dreamcast version of Capcom vs. SNK 2 and I already have it for 25% (I will soon post a thread about the process here) I want you to help with something if you can, in the Japanese version of dreamcast the textures of the US version of PS2 are stored in compressed bin files. These containers have easy to find names and almost all of them are perfectly interchangeable with each other, except for 2 (which cause errors and bottlenecks in the game) I would like someone to help me solve this (maybe modifying the way in which those textures should come out or being able to extract the japanese originals to simply edit them), I already have the part of the text translation covered.
As I recently saw that some users of this community managed to hack Capcom NET services, I found it interesting to be able to make this gift to the community (and myself, who always wanted this version to be translated).
If you and other members of Dreamcast talk want to help me, you can contact me here or my email at [email protected]
Thank you for the kind words! However, I have no time to assist with other projects right now.
That being said, you may want to check out the NaomiMod discord, where a number of people have worked with Capcom games on the Dreamcast: https://discord.gg/2PBGDbVZ
Well, while working with my team on the English translation patch for Rainbow Cotton , I decided to translate the other Evangelion typing game on the...
Last post
Wanted to take a moment to thank the following sites for their coverage! Note that I already linked to the Dreamcast Junkyard article a few posts...
UPDATE: v1.0 patch released ( click here ).
________________________
Hi everyone!
For those of you who follow me on Twitter , you've likely seen...
Last post
could this be done with a code breakers code? Andreas got the run mode working on the dreamcast version in an emulator and it would be cool to try it...