HALF LIFE CUSTOM GDI[TEST] IMR

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Ian Micheal
Developer
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Location: USA
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Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by Ian Micheal »

Other interesting things: when I modded PVR format files in the pak file, they were not VQ. I thought the engine probably didn't support VQ textures, but it does. So 512kb texture is reduced to 64kb.Oh, this is going to be fun.

I have the tools to pak all of the files, so hopefully I can get it close to the PS2 version with a more consistent framerate all of the time.

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Anthony817
Shark Patrol
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Location: Fort Worth, Texas

Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by Anthony817 »

Will be cool to see what progress you make on HL and SOF!

And HLDC is a pretty good engine for making retail quality FPS games as a base.
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Anthony817
Shark Patrol
Posts: 4033
Location: Fort Worth, Texas

Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by Anthony817 »

Hell yeah now no more guessing how many frames per second the game is running when developing mods it will come in handy.
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-drez01-
Tank Jr.
Posts: 352
Dreamcast Games you play Online: Quake III Arena
Location: Canada

Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by -drez01- »

Hell ya Ian! The tictok voice needs to stay. That’s awesome. Just curious, what is he wearing before the HEV suit? Canadian Tuxedo?

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hawkzer0
Doom
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Dreamcast Games you play Online: all of them :D

Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by hawkzer0 »

This is great Ian! Keep up the good work!
How hard would it be to add support for the Panther DC controller/Trackball? It was always rumored that Half Life supported this. Supposedly there is a version floating around out there that uses it, but ive never been able to find it.
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MastaG
MegaDeath
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Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by MastaG »

Yeah I'm really looking forward to this.
This and your improvements to Snes4all !
You're the man!!!

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runkthepunk
BFG-10K
Posts: 212
Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
Location: England

Re: HALF LIFE CUSTOM GDI[TEST] IMR

Post by runkthepunk »

Brilliant work as always :)

I know Ian is always busy working on great stuff but he is on a serious roll just now!

Looking forward to more on this one

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