Locating the loop point(s) of an ADX file

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shadow
Posts: 8

Locating the loop point(s) of an ADX file

Post by TheXboxArcade »

So I've been trying to make a automatic script for myself that downsamples ADX files (w/out using ADXLoopCalculator) but I've been unable to find information on how to locate the loop points in the file. There is a program called ADXLoopCalculator that does this so I'm hoping someone might know how to.

Does anyone know how I can find these loop points, ideally in a hex editor? Thanks in advance.
Last edited by TheXboxArcade on Tue Aug 22, 2023 5:24 pm, edited 1 time in total.

1300
Posts: 1385

Re: Locating the loop point(s) of an ADX file

Post by MoeFoh »

TheXboxArcade wrote:So I've been trying to make a automatic script for myself that downsamples ADX files but I've been unable to find information on how to locate the loop points in the file. There is a program called ADXLoopCalculator that does this so I'm hoping someone might know how to.

Does anyone know how I can find these loop points, ideally in a hex editor? Thanks in advance.
Attachments
ADX.zip
(1.07 MiB) Downloaded 177 times
ADXLoopCalculator.txt
(3.02 KiB) Downloaded 160 times

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