openMenu Alpha 1

Place for discussing homebrew games, development, new releases and emulation.
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4a4a
noob
Posts: 1

Re: openMenu Alpha 1

Post by 4a4a »

openMenu is so cool, thank you to everyone who's been working on it.

I noticed that automatic VMU switching with a VM2 in a DreamConn+ seems to not work. Is it not possible with this controller?

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megavolt85
Developer
Posts: 2159

Re: openMenu Alpha 1

Post by megavolt85 »

most likely dreamcon+ does not give full access to the vmu so openmenu does not see vm2, contact Chris, he created both devices and should know how to fix this

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fraggle200
Roadster
Posts: 359

Re: openMenu Alpha 1

Post by fraggle200 »

Megavolt, as I got a GDEMU this week I'd installed Openmenu and had a question.

if I choose the SCROLL option I then see folders #-Z, which is so much better than just a huge list of games.

Do you know if there's any plans to be able to add custom folder names / tree to this?

My current setup in my MODE looks like this, so this is the kind of thing I'm thinking off when asking the question:
folders.PNG
folders.PNG (4.5 KiB) Viewed 3951 times
I appreciate that it would likely take some amendment to Soniks GDMENUCardManager, or a standalone tool so you could virtually arrange the games into folders and then possibly have it save it as a csv/txt file with the folder structure that OpenMenu then reads.

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Metro City
lithium
Posts: 46

Re: openMenu Alpha 1

Post by Metro City »

HI Guys, OpenMenu is cool! Thanks, with the program you can put all the custom covers you want and add the description, so even Homebrew or external games can have covers!

I have a question :) on Gdemu we have these tools, do you know if it is possible to do the same for the Saturn with Mode or is there a program that opens db_sat.bin? unfortunately they removed it from the download a long time ago and it is not fully updated, many covers are missing, the games with eng patches or demos as well, thanks for any info ^^

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fraggle200
Roadster
Posts: 359

Re: openMenu Alpha 1

Post by fraggle200 »

Metro City wrote: Mon May 27, 2024 3:31 pm HI Guys, OpenMenu is cool! Thanks, with the program you can put all the custom covers you want and add the description, so even Homebrew or external games can have covers!

I have a question :) on Gdemu we have these tools, do you know if it is possible to do the same for the Saturn with Mode or is there a program that opens db_sat.bin? unfortunately they removed it from the download a long time ago and it is not fully updated, many covers are missing, the games with eng patches or demos as well, thanks for any info ^^
The cover databases for the MODE were closed source. when they still existed online you could amend any entries if they were missing a cover etc but you were never able to add new ones.

TLDR: you're shit out of luck.

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ateam
Metallic
Posts: 816

Re: openMenu Alpha 1

Post by ateam »

4a4a wrote: Mon May 27, 2024 3:11 amI noticed that automatic VMU switching with a VM2 in a DreamConn+ seems to not work. Is it not possible with this controller?
megavolt85 wrote: Mon May 27, 2024 11:01 am most likely dreamcon+ does not give full access to the vmu so openmenu does not see vm2, contact Chris, he created both devices and should know how to fix this
This is correct. The DreamConn+'s receiver dongle is hardcoded to report a standard VMU is present, not a VM2. Chris would have to update the receiver itself in order to support openMenu's virtual VMU switching with the VM2.
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megavolt85
Developer
Posts: 2159

Re: openMenu Alpha 1

Post by megavolt85 »

fraggle200 wrote: Mon May 27, 2024 2:57 pm Do you know if there's any plans to be able to add custom folder names / tree to this?
There are no such plans at the moment.

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fraggle200
Roadster
Posts: 359

Re: openMenu Alpha 1

Post by fraggle200 »

megavolt85 wrote: Mon May 27, 2024 4:00 pm
fraggle200 wrote: Mon May 27, 2024 2:57 pm Do you know if there's any plans to be able to add custom folder names / tree to this?
There are no such plans at the moment.
Thanks for getting back to me. Oh well, I'll keep hoping that it may happen one day.

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twistedsymphony
shadow
Posts: 5
Location: NH, USA
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Re: openMenu Alpha 1

Post by twistedsymphony »

I want to say a big thank you to mrneo240 and Sonik for openmenu and the tools to update it

I've added cover images and meta-data to over 80 new titles on top of what was in the official pack, mostly JP releases that are manageable to play by a non native speaker, or those with translation patches available. I also updated dozens of older entries that had images and were missing meta data or simply were missing things like VMU blocks.

I figured I'd share if anyone else is interested in using this:
https://mega.nz/file/I65XBCKT#fVRHkFXG2 ... 6wVsVuNDyU

Isra01
noob
Posts: 1

Re: openMenu Alpha 1

Post by Isra01 »

Hi everyone, I'm new on the forum, first the openmenu its amazing the DC needs something like that years ago. Well I enter here asking for help:
How I could choose the cover of the games?

I wanna put all JP covers, that are just amazing, I had everyone on the right size (256x256) but I don´t know how to add it, please help

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