Using the Serial port reader as ram cache DOOMDC 640x480proof off concept

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pmp174
undertow
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Dreamcast Games you play Online: PSO

Re: Using the Serial port reader as ram cache DOOMDC 640x480proof off concept

Post by pmp174 »

megavolt85 wrote: Wed Dec 25, 2024 12:36 pm Do you think an extra spare tire will help turn your car into a helicopter? :D
YES

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megavolt85
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Re: Using the Serial port reader as ram cache DOOMDC 640x480proof off concept

Post by megavolt85 »

ok, when you convert your car into a helicopter with the help of the second spare tire, come back and we will discuss your nonsense about replacing RAM with a pathetic swap file.
by the way, leave 4GB of RAM in your PC and make the swap file 100GB, why do you need RAM, the swap file is cheaper

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pmp174
undertow
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Dreamcast Games you play Online: PSO

Re: Using the Serial port reader as ram cache DOOMDC 640x480proof off concept

Post by pmp174 »

megavolt85 wrote: Fri Dec 27, 2024 11:16 am ok, when you convert your car into a helicopter with the help of the second spare tire, come back and we will discuss your nonsense about replacing RAM with a pathetic swap file.
by the way, leave 4GB of RAM in your PC and make the swap file 100GB, why do you need RAM, the swap file is cheaper
It would lowkey be hilarious if I managed to do this.

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dark
Shark Patrol
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Re: Using the Serial port reader as ram cache DOOMDC 640x480proof off concept

Post by dark »

Wasn't there a build of AES4ALL that did this? Like you could use an SD card for a swap file to help with more quickly moving parts of the rom in and out of memory compared to getting the relevant part of the rom off of the CDr? I remember looking for youtube videos to see if this made those gigantic King of Fighters games playable, and while they played, it seemed like you still had a very subpar experience compared to emulating on something a little more modern than a DC.

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