Ameba

Moderators: pcwzrd13, deluxux, VasiliyRS

Charlton
Anarki
Posts: 87

Re: Ameba

Post#111 » Thu Dec 17, 2015 5:24 pm

Wrath of Khan wrote:Yes, an exclusive art cover, a figurine or a holographic card depicting an emotionally resonant scene, holograms are cool; the soundtrack on a separate cd and a large high quality poster, the kind worth framing.

And the same for Xenocider.



yeah thats a good idea to have for both. whoever is doing their art work for Retro Semus right now is doing a great job as it is. i love both the AMEBA and XENOCIDER teasers so far.

User avatar
Stellaking
lithium
Posts: 43

Re: Ameba

Post#112 » Thu Dec 17, 2015 10:49 pm

hombreimaginario wrote:Ok guys... What kind of rewards would you like us to include in our Kickstarter campaign? :D


I'm no Facebooker, nor Twitterist.

As great as physical Kickstarter items can often be, how about something common - something easy.
No doubt something already considered, a name in credits option / tier.

Certainly would see support for the project from fans, likewise, honorable recognition from the devs - to the fans.
Easy enough, cost at your discretion & not needing any super expense.

You've already won me over... But, yes please :D

User avatar
DR TEAMCAST
Uber
Posts: 1025
Contact:

Re: Ameba

Post#113 » Thu Dec 17, 2015 11:55 pm

hombreimaginario wrote:Ok guys... What kind of rewards would you like us to include in our Kickstarter campaign? :D

Please let us know here:
http://facebook.com/retrosumus/posts/770264299785842
http://twitter.com/RetroSumus/status/676731477514657792


This isn't exactly a reward request. But can there be a stretch goal for online multiplayer somewhere? I'm about to make a thread requesting any current or future devs to consider multiplayer. Especially for crowdfunding, imo online multiplayer would be a huge attention grabber for any genre
ImageImage
Forum for Dreamcast and Saturn browsers http://bb.dreampipe.net
Media, News, Events and more for your Sega Dreamcast internet browser at http://dreampipe.net

User avatar
hombreimaginario
Developer
Posts: 349
Contact:

Re: Ameba

Post#114 » Fri Dec 18, 2015 4:01 am

Wrath of Khan wrote:Yes, an exclusive art cover, a figurine or a holographic card depicting an emotionally resonant scene, holograms are cool; the soundtrack on a separate cd and a large high quality poster, the kind worth framing.

And the same for Xenocider.


How about original artwork? And I mean good old pencil on paper... ;)

DCGX wrote:I unfortunately wouldn't know them by name, but sounds good. Yeah that sounds more like a stretch goal though given I'm sure their not low fee. I do like the above mentioned, frameable Kickstarter exclusive poster. It would go great next to my Pier Solar framed goodies :-)


Do yourself a favor: Google "Carlos Pacheco X-men", "Carlos Pacheco Green Lantern", "David Aja Iron fist", "David Aja Hawkeye" ;)

Actually Carlos Pacheco doesn't live too far from my town...

Charlton wrote:yeah thats a good idea to have for both. whoever is doing their art work for Retro Semus right now is doing a great job as it is. i love both the AMEBA and XENOCIDER teasers so far.


Thank you!

Joan Albert Mendoza is currently the main artist for Ameba http://8akina.deviantart.com/
Nines Hammerstein (not her real name) helped us design Xara, the main character for Xenocider http://nineshammerstein.blogspot.com


Stellaking wrote:As great as physical Kickstarter items can often be, how about something common - something easy.
No doubt something already considered, a name in credits option / tier.

Certainly would see support for the project from fans, likewise, honorable recognition from the devs - to the fans.
Easy enough, cost at your discretion & not needing any super expense.


I could never argue with that!
Name in the credits will be there for ALL backers. Most probably there will be the option to name a character, and perhaps also become a character yourself, or simply tell us what you'd like them to look like :D

dan1234 wrote:This isn't exactly a reward request. But can there be a stretch goal for online multiplayer somewhere? I'm about to make a thread requesting any current or future devs to consider multiplayer. Especially for crowdfunding, imo online multiplayer would be a huge attention grabber for any genre


Well, I don't think that's exactly feasible with Ameba (or any visual novel that I know of), but we'll look into it for Xenocider. How about that? :)

User avatar
mazonemayu
Agent Provocateur
Posts: 4274
Contact:

Re: Ameba

Post#115 » Fri Dec 18, 2015 5:03 am

hombreimaginario wrote:
Wrath of Khan wrote:
How about original artwork? And I mean good old pencil on paper... ;)



Obviously this would win 8-) :lol:
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

User avatar
Wrath of Khan
Sega RPG
Posts: 602

Re: Ameba

Post#116 » Fri Dec 18, 2015 8:16 am

mazonemayu wrote:
hombreimaginario wrote:
Wrath of Khan wrote:
How about original artwork? And I mean good old pencil on paper... ;)



Obviously this would win 8-) :lol:

Sounds a bit "sketchy"! ;)

User avatar
DR TEAMCAST
Uber
Posts: 1025
Contact:

Re: Ameba

Post#117 » Fri Dec 18, 2015 12:55 pm

hombreimaginario wrote:
dan1234 wrote:This isn't exactly a reward request. But can there be a stretch goal for online multiplayer somewhere? I'm about to make a thread requesting any current or future devs to consider multiplayer. Especially for crowdfunding, imo online multiplayer would be a huge attention grabber for any genre


Well, I don't think that's exactly feasible with Ameba (or any visual novel that I know of), but we'll look into it for Xenocider. How about that? :)


Cool, i must have gotten the two confused
ImageImage
Forum for Dreamcast and Saturn browsers http://bb.dreampipe.net
Media, News, Events and more for your Sega Dreamcast internet browser at http://dreampipe.net

User avatar
Wrath of Khan
Sega RPG
Posts: 602

Re: Ameba

Post#118 » Fri Dec 18, 2015 9:18 pm

Online would be cool for Xenocider. I'd go back online for that.

User avatar
DCGX
Vagabond
Posts: 793

Re: Ameba

Post#119 » Sat Dec 19, 2015 12:26 pm

DCGX wrote:I unfortunately wouldn't know them by name, but sounds good. Yeah that sounds more like a stretch goal though given I'm sure their not low fee. I do like the above mentioned, frameable Kickstarter exclusive poster. It would go great next to my Pier Solar framed goodies :-)


Do yourself a favor: Google "Carlos Pacheco X-men", "Carlos Pacheco Green Lantern", "David Aja Iron fist", "David Aja Hawkeye" ;)

I like it. I like it a lot (and as I figured, I knew his work but not his name.

User avatar
Stellaking
lithium
Posts: 43

Re: Ameba

Post#120 » Tue Feb 02, 2016 8:29 pm

Spoke to Carlos this week & last - regarding a cheeky interview request.
The kind gentleman he is <3 took time to discuss Ameba & Xenocider.

http://battleclubgaming.com/2016/02/02/ ... tro-sumus/

... With a nice 'tip of the hat' to DC Talk :D

Return to “New Games”

Who is online

Users browsing this forum: No registered users