Beat Tendency - Homebrew for Dreamcast
- The-Amazing-Mr_V
- Metallic
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- undertow
- Posts: 30
- Location: Spain
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Re: Beat Tendency - Homebrew for Dreamcast
The game still in progress.
Currently, I'm immersed in the music themes implementation on the Dreamcast system, I mean:
1) That the music playing correctly.
2) Structs creation for associate the music beats with the game chords.
3) Functions and corrections for time treatment. (seconds, tenths and hundredths)
With respect to point (1), it's solved. Thanks at the explanations of my friend Ryo, I've got reproduce music in Dreamcast without problems in CDDA format.
The point (2) it's the more complex right now, because I've to sync up that the music chords, to appear correctly and at the right time on the screen, but for this is the point (3), that in this moment works perfectly too (2 weeks of coding and mathematical calculations to done it..).
I do no want to show any in movement because exists some things that I have to synchronize and correct
Here you have some screens
NOTE: All it's beta, all will be exposed at changes.
Screens hosted on segasaturno forums.
Currently, I'm immersed in the music themes implementation on the Dreamcast system, I mean:
1) That the music playing correctly.
2) Structs creation for associate the music beats with the game chords.
3) Functions and corrections for time treatment. (seconds, tenths and hundredths)
With respect to point (1), it's solved. Thanks at the explanations of my friend Ryo, I've got reproduce music in Dreamcast without problems in CDDA format.
The point (2) it's the more complex right now, because I've to sync up that the music chords, to appear correctly and at the right time on the screen, but for this is the point (3), that in this moment works perfectly too (2 weeks of coding and mathematical calculations to done it..).
I do no want to show any in movement because exists some things that I have to synchronize and correct
Here you have some screens
NOTE: All it's beta, all will be exposed at changes.
Screens hosted on segasaturno forums.
- Roareye
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Re: Beat Tendency - Homebrew for Dreamcast
Looks amazing. I can't play rhythm games because they cause migraines (it's a weird neurological thing I have) but I want to give props on a professional looking user interface
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- undertow
- Posts: 30
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Re: Beat Tendency - Homebrew for Dreamcast
Thanks Roareye! it's hard work alone on this but I feel so grateful when the people has good opinions about it.Roareye wrote:Looks amazing. I can't play rhythm games because they cause migraines (it's a weird neurological thing I have) but I want to give props on a professional looking user interface
- lerabot
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- Anonymouse
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Re: Beat Tendency - Homebrew for Dreamcast
The Graphics have have had a major improve. They look great! Really looking forward to this. Keep up the good work
Dreamcast: Blue Swirl, 60hz, White LED, Removable battery holder, Internal SD card reader, BBA, DreamPi, RGB Scart
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- Graffiti Grind
- Posts: 311
Re: Beat Tendency - Homebrew for Dreamcast
Wow!!! Looks great, really cant wait for this to be released.
aka DavidHK on DC games.
- Nz17
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Re: Beat Tendency - Homebrew for Dreamcast
I'm interested in creating rhythm-music games, and I would like to accommodate people such as yourself with a special mode or other changes. What can you tell me about what can be done to prevent the creation of these migraines?Roareye wrote:I can't play rhythm games because they cause migraines (it's a weird neurological thing I have)
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- Roareye
- Rank 9
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Re: Beat Tendency - Homebrew for Dreamcast
We'll take this to private message. Don't want to steamroll over this awesome projectNz17 wrote:I'm interested in creating rhythm-music games, and I would like to accommodate people such as yourself with a special mode or other changes. What can you tell me about what can be done to prevent the creation of these migraines?Roareye wrote:I can't play rhythm games because they cause migraines (it's a weird neurological thing I have)
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