Update i now have a themeable mod menu working. Still working on cdda seems it was the wait cd check because i had to remove that to get the modmenu to work..
Maybe an update release nextweek
Prydon gate fullversion now working
https://www.youtube.com/watch?v=isUtmb80-dk youtube review turns quake into a rpg diablo style
it's working on next release i have it working now.. never did before..
Updated mod is here https://github.com/Nekrofage/QuakeModPiPrydon has all thats in the youtube video and more. this game was developed for dreamcast it's one of the best mods ever made town music is cool as well and works..
Radquake 4.7 With trilinear filtering 2DPVR rendering
- Rolly
- letterbomb
- Posts: 158
- Dreamcast Games you play Online: PSO, Gundam, and more!
- Location: Poland
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Wow!
Awesome job! Fingers crossed for this hack & slash RPG mod!
Awesome job! Fingers crossed for this hack & slash RPG mod!
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Can get ingame it seems to look like a normal quake map it's changed but it is 3rd personRolly wrote:Wow!
Awesome job! Fingers crossed for this hack & slash RPG mod!
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Well i have cd audio now working in SDL and i can port this code to radquake. 16 years i have never got SDL and the dreamcast port of it to run cd audio.. Even Neogeo CD emulator had kos replacement code
Here is the demo it plays cdaudio quake 1 soundtrack 1 I need to know if it works on real hardware it does on nulldc..
This is not radquake just a cd audio play example i wrote. Only displays a screen saying found cd playing
Here is a mds selfboot to test
https://mega.nz/#!XjQQgaqS!N8iPQLRghfwY ... pcCrPKdzlM
I have to use mds format for cd audio
This has 2 tracks of the quake soundtrack 2 songs and it plays each for 1 min.
Here is the demo it plays cdaudio quake 1 soundtrack 1 I need to know if it works on real hardware it does on nulldc..
This is not radquake just a cd audio play example i wrote. Only displays a screen saying found cd playing
Here is a mds selfboot to test
https://mega.nz/#!XjQQgaqS!N8iPQLRghfwY ... pcCrPKdzlM
I have to use mds format for cd audio
This has 2 tracks of the quake soundtrack 2 songs and it plays each for 1 min.
- Ivan Guber
- dirty sailor
- Posts: 171
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Tested it on Dreamcast, CDDA work.Ian Micheal wrote:Well i have cd audio now working in SDL and i can port this code to radquake. 16 years i have never got SDL and the dreamcast port of it to run cd audio.. Even Neogeo CD emulator had kos replacement code
Here is the demo it plays cdaudio quake 1 soundtrack 1 I need to know if it works on real hardware it does on nulldc..
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Thank you so much for testing now to port my example rewrite the sdl cd code that does not work in radquake.
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Yes going to take a bit to rewrite the cd audio code to match my example. it sure is a ray of hope for me. I have ported this example to a few sdl games i have ported and it works great. removing the load of playing mp3's or oggs or wav files..
So say something like the opensrc zelda games. remove all the midi ogg music replace with cdda music to remove memory problems. I have plans for cdda music in a lot of projects. seeing now that sdl works with cd is good..
So say something like the opensrc zelda games. remove all the midi ogg music replace with cdda music to remove memory problems. I have plans for cdda music in a lot of projects. seeing now that sdl works with cd is good..
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- Graffiti Grind
- Posts: 312
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
Fantastic work, Ian!
aka DavidHK on DC games.
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: Radquake 4.7 With trilinear filtering 2DPVR rendering
dave_van_damn wrote:Fantastic work, Ian!
Thanks

Yeah i got the darn thing working..
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