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Re: Amiga UAE4ALL rc1 - games pack
Posted: Thu Aug 20, 2020 8:09 pm
by Ian Micheal
because it did not work proper on nulldc for his testing Some games only work on rc1 as well.. I will be building editing rc3 as well anyways for DCMC
Re: Amiga UAE4ALL rc1 - games pack
Posted: Thu Aug 20, 2020 8:12 pm
by Anthony817
Ah I understand now. Thanks for the info.

Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 21, 2020 3:51 am
by kremiso
Ian Micheal wrote:
because it did not work proper on nulldc for his testing Some games only work on rc1 as well.. I will be building editing rc3 as well anyways for DCMC
exactly
testing on pc is surely faster, despite the not perfect compatibility
also, my first purpose was to let know how many good games can be played on rc1 and not on rc3
i.e. Another World, Super Hang On, Odyssey, Wings...
as other Chui emulators, each release gain/loose compatibility with some games
apart the lack of the screen position option, imo the rc1 has the wider compatibility
to have almost a complete set, both releases are needed
in the next update...

Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 21, 2020 4:40 am
by Ian Micheal
Did not notice the screen postion thing i can fix that not tried to optimize these yet with dreamHal some sh4 math from it we could see speed up really does need much.. anyways also dont use the same toolchain and i compile with -0s which has shown to be the fasted on nuquake and my projects by up to 5fps
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 21, 2020 5:58 am
by Ian Micheal
I guess you know how to use 2 disk on this version if not i let you know and also saving for rpgs
2 drives workbench 1.3
Re: Amiga UAE4ALL rc1 - games pack
Posted: Sat Aug 22, 2020 6:57 am
by Roz
Ian Micheal wrote:I guess you know how to use 2 disk on this version if not i let you know and also saving for rpgs
df1.png
df12.png
2 drives workbench 1.3
I loved workbench! Simple and cool! Memories with my real Amiga 500!!!
Re: Amiga UAE4ALL rc1 - games pack
Posted: Sat Aug 22, 2020 11:23 am
by Ian Micheal
working on fixing cut of screen for rc1 some other things lot of code to go thru
Re: Amiga UAE4ALL rc1 - games pack
Posted: Sat Aug 22, 2020 12:39 pm
by kremiso
Ian Micheal wrote:working on fixing cut of screen for rc1 some other things lot of code to go thru
oh man, that would be awesome
not too much games used the full pal screen, but surely there are some gems into, i.e. Assassin
also many are playable the same, and sometime also using a bit of imagination lol
Re: Amiga UAE4ALL rc1 - games pack
Posted: Sat Aug 22, 2020 1:05 pm
by Ian Micheal
And Space Crusade hehe but you have to use a mixed set for the game to work but it does work fine other then screen being cut off which is annoying me one of my fav games
Re: Amiga UAE4ALL rc1 - games pack
Posted: Sat Aug 22, 2020 2:37 pm
by Ian Micheal
kremiso wrote:Ian Micheal wrote:working on fixing cut of screen for rc1 some other things lot of code to go thru
oh man, that would be awesome
not too much games used the full pal screen, but surely there are some gems into, i.e. Assassin
also many are playable the same, and sometime also using a bit of imagination lol
While I'm here is uae4allrc3 with fixed controls and non double buffer for nulldc
controls from rc1 ported over to work on normal sdl toolchain
Should work on your nulldc as well.. course this has screen postion in the options that might help fullscreen games..