Anthony817 wrote: I don't know how extensively modable the original TR games even were, let alone this engine?
TR1 is currently moddable to some extent. For instance there are PC Custom Levels and Model Edits which run under OpenLara, as well as Bug Fixes to the original which extend to PlayStation and Sega Saturn.
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sat Oct 30, 2021 10:38 am
by mistamontiel
I can't believe what I've jus clicked! Tomb fucking Raider 1 playing in Mozilla Firefux browser
*hum* it says X for dash which I assume to be sprint? Not doing it I think it is TR3 that introduces sprint
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sun Oct 31, 2021 3:22 am
by Esppiral
Given that the game has been ported to the frigging 3DO and a poc exists for GBA I see no reason why it couldn't be ported other than lack of interest from devs.