Bokomu no Tatsujin English Translation - V.1 Release

Sleep_Well
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Sleep_Well »

Hey, does anyone have the CDI version of it? Thanks

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ateam
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by ateam »

Sleep_Well wrote:Hey, does anyone have the CDI version of it? Thanks
Unfortunately this game is too big for a CDI without fist downsampling several of the audio and video files. From what I recall, there are a few AFS containers for this game that held all of the ADX files (audio), and I believe this game also had a few FMVs. I could be wrong on that last part, though.

Anyway, it's not all that difficult to do with the tools that already exist out there. PuyoTools (and several CLI utilities) can handle the AFS extract/build, and there are other utilities out there that can re-encode the audio to reduce filesize. For video, the SEGA Dreamcast Movie Creator application can do the SFDs.
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Sleep_Well
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Sleep_Well »

Thanks, I'm going to try reduce the SFD files as they seem to take up the most space. Looks like the DC Movie Maker won't run on my Win 10 so will have to dig out my laptop with XP on it.

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mistamontiel
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by mistamontiel »

@ateam any chance of re-up CDI

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ateam
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by ateam »

mistamontiel wrote:@ateam any chance of re-up CDI
That CDI was a mistake, far too large to be burned. Game would need audio/video downsampled to fit on a CD-R.

For some reason I thought somebody took the time to do this, but I can't seem to find it. Sorry!
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Ryo_Hazuki
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Ryo_Hazuki »

Is there any chance to translate the Animastar game?

Screenshot_20220405-184037.png

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Ian Micheal
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Ian Micheal »

ateam wrote:
mistamontiel wrote:@ateam any chance of re-up CDI
That CDI was a mistake, far too large to be burned. Game would need audio/video downsampled to fit on a CD-R.

For some reason I thought somebody took the time to do this, but I can't seem to find it. Sorry!
Guess i can get this done
if no one else does

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Ian Micheal
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Ian Micheal »

So what you have here is 742 MB (778,201,088 bytes) of SFD's non dubbed not translated and every pvr file that is translated is still there as backup file 105 SFD's have to be resampled and done pitty to do all this work and not translated the movies.. Like double shifting.. I could just get it under what you need to burn and leave it at that just let me know..

Stringer_bell
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by Stringer_bell »

Ian Micheal wrote: Wed Apr 06, 2022 6:31 am So what you have here is 742 MB (778,201,088 bytes) of SFD's non dubbed not translated and every pvr file that is translated is still there as backup file 105 SFD's have to be resampled and done pitty to do all this work and not translated the movies.. Like double shifting.. I could just get it under what you need to burn and leave it at that just let me know..
I dont want to be that guy bringing this thread back to life but... any chance on getting a proper CDI? Whether or not the creator of this project will ever complete this idk this announcement is three plus years old with no further updates. I certainly would like to mess around with this game. Much appreciated if a CDI could be done.

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LolcowCocaine
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post by LolcowCocaine »

AI translations are lame. Would rather not play the game at all. Wish this got a real translation
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