Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

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Prukogui
lithium
Posts: 35

Re: Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

Post by Prukogui »

Esppiral wrote:
Prukogui wrote:
Is this the fixed version of the Skies of Arcadia widescreen hack?
Thanks.
Yes it is, VGA and widescreen patched, can't post the hex code since I lost it, so I shared the gdi images already patched.
Thanks.

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fafadou
Leonard Nimoy
Posts: 1854

Re: Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

Post by fafadou »

This version is mentioned 30fpsbut with vga you have the 60Hz.
I played the standard PAL version 30fps 50Hz, it's very slow during exploration game.

[EDIT] for me this version doesn't run with last gdmemu software version and dreamshell 0.6.11_se loader, so the game crash during intro...
I'm try to add this widescreen hacks in the uncensored version but the game doesn't boot, it's very strange...

Raikusu
rebel
Posts: 15

Re: Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

Post by Raikusu »

Thank you Esppiral!

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Riggles
rebel
Posts: 23

Re: Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

Post by Riggles »

Hey, for anyone from the future reading this, I've fixed the errors of the Japanese_cake patch that's used here, undoing the PAL optimizations that caused audio desync issues.

So any other patching like Widescreen etc, should be done to the "Skies of Arcadia - Perfect 60Hz RGB+VGA (Desync Fix) Patch" release instead.

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Gromber
lithium
Posts: 42
Contact:

Re: Patching PAL Skies of Arcadia for 60hz, VGA, and Widescreen.

Post by Gromber »

thanks Riggles for the patch :), now we only need that @yzb port his gdemu intro fix to pal version :P

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