Oh, how interesting!streeker wrote: ↑Wed Jan 29, 2025 4:50 pm There is some sort of protection. IIRC that's why I had to use the old Echelon release as base for the CDI that I once shared here:viewtopic.php?t=16404. A fresh, own CDI built just didn't work.
Samba De Amigo Ver. 2000 - v1.0 beta available
- ateam
- Metallic
- Posts: 822
Re: Samba De Amigo Ver. 2000 - New version
Find me on...
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- Xiden
- Developer
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- Dreamcast Games you play Online: All the DC games!!
Re: Samba De Amigo Ver. 2000 - New version
I'd like to host this page on dreampipe and eventually I'd like to restore the high score uploads for this game like we did with original samba de amigo. It's certainly on our to-do list.dukeblooders wrote: ↑Wed Jan 29, 2025 2:24 pm @ateam: I wasn't sure we were talking about the same logo (I know you can change the logo of VMU savegame).
I'll take a look, thanks
- Site translation -
Here's the translated version of the official website.
I did my best, but clearly, my English level is meh at best![]()
If someone wants to play the teacher and correct mistakes, you're more than welcome.
The pages are in the SAMBA folder (~40 pages). Don't worry, they're not very big.
You can simply open page per page in your browser, edit the .html file content and give me the .zip file back.
I'll do the merge and check if everything is OK.
A backup of the japanese site, if you want to compare with original texts (+ page translation)
http://backup.segakore.fr/samba.dricas. ... /Index.htm
Samba2K_DPWWW.zip
If you like the game, maybe you'll even learn 1 or 2 things![]()
If you want I can put your translated site up and get with Kazade to setup a DNS redirect
- dukeblooders
- rebel
- Posts: 21
Re: Samba De Amigo Ver. 2000 - New version
That would be great, but it's definitively not a simple task.
AltoRetrato spent some time on it, but the biggest blocker is how to add songs in the 1st_read.
https://github.com/AltoRetrato/samba-de ... 2k_modding
I'll post some info I've found during my tests later but I never hacked a DC game myself.streeker wrote: ↑Wed Jan 29, 2025 4:50 pm
There is some sort of protection. IIRC that's why I had to use the old Echelon release as base for the CDI that I once shared here:viewtopic.php?t=16404. A fresh, own CDI build just didn't work.
I don't know how the high score upload works, or if it even existed for this version.Xiden wrote: ↑Thu Jan 30, 2025 1:27 am I'd like to host this page on dreampipe and eventually I'd like to restore the high score uploads for this game like we did with original samba de amigo. It's certainly on our to-do list.
If you want I can put your translated site up and get with Kazade to setup a DNS redirect
If you want to upload the site, you can do it, but I still want to add it to the game, this way, you can get DLCs on your DC without an Internet connection.
- fafadou
- Leonard Nimoy
- Posts: 1856
Re: Samba De Amigo Ver. 2000 - New version
The songs are in the 1ST_READ.BIN ... Strange.dukeblooders wrote: ↑Thu Jan 30, 2025 1:52 amThat would be great, but it's definitively not a simple task.
AltoRetrato spent some time on it, but the biggest blocker is how to add songs in the 1st_read.
https://github.com/AltoRetrato/samba-de ... 2k_modding
Not easy at all...
- dukeblooders
- rebel
- Posts: 21
Re: Samba De Amigo Ver. 2000 - New version
Yes, they are, but adding names to the list is not enough.
For example, Mas que Nada is present in 1st_read, but the .adx and .amg files are missing in the GDI.
It cannot be added simply by dropping the files from the previous game into the main folder.
Plus, if the song can be added, the .amg file must be updated for the 2K version.
I'm not saying it's impossible, but it's not that simple
For example, Mas que Nada is present in 1st_read, but the .adx and .amg files are missing in the GDI.
It cannot be added simply by dropping the files from the previous game into the main folder.
Plus, if the song can be added, the .amg file must be updated for the 2K version.
I'm not saying it's impossible, but it's not that simple

- dukeblooders
- rebel
- Posts: 21
Re: Samba De Amigo Ver. 2000 - New version
- Hack the game protection to create a CDI -
I know it's doable, just don't know if there's an easy way to do it.
Here's the culprit :
It was the same in the previous game, if I compare the GDI and a CDI I found:
Only a few changes in the 1st_read : I found a CDI of Samba 2K, with a VER20000.ADX file of 2kb and a dummy file of ~300 Mb (and a lot more changes in the 1st_read), but I couldn't create a new workable CDI with these files (I used Bootdreams).
Note: removing VER20000.ADX doesn't prevent the game from starting. When you select a game mode, you'll return to the title screen if the protection was not successfully bypassed.
I know it's doable, just don't know if there's an easy way to do it.
Here's the culprit :
It was the same in the previous game, if I compare the GDI and a CDI I found:
Only a few changes in the 1st_read : I found a CDI of Samba 2K, with a VER20000.ADX file of 2kb and a dummy file of ~300 Mb (and a lot more changes in the 1st_read), but I couldn't create a new workable CDI with these files (I used Bootdreams).
Note: removing VER20000.ADX doesn't prevent the game from starting. When you select a game mode, you'll return to the title screen if the protection was not successfully bypassed.
- fafadou
- Leonard Nimoy
- Posts: 1856
Re: Samba De Amigo Ver. 2000 - New version
The binhack doesn't work on original 1ST_READ.BIN, it's not enough.
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- Developer
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- Dreamcast Games you play Online: pso
Re: Samba De Amigo Ver. 2000 - New version
The game will only read a piece of VER20000.ADX for a 4-byte match, which you can cancel if you want
Please upload your 1st file
Please upload your 1st file
- dukeblooders
- rebel
- Posts: 21
Re: Samba De Amigo Ver. 2000 - New version
I'm still working on it, do you need the final version or I can give you the original (and apply the changes manually on my 1st_read when it's done) ?
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