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Re: Samba De Amigo Ver. 2000 - New version
Posted: Wed Jan 29, 2025 4:53 pm
by ateam
streeker wrote: ↑Wed Jan 29, 2025 4:50 pm
There is some sort of protection. IIRC that's why I had to use the old Echelon release as base for the CDI that I once shared here:
viewtopic.php?t=16404. A fresh, own CDI built just didn't work.
Oh, how interesting!
Re: Samba De Amigo Ver. 2000 - New version
Posted: Wed Jan 29, 2025 8:21 pm
by dubcity
Awesome!
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 1:27 am
by Xiden
dukeblooders wrote: ↑Wed Jan 29, 2025 2:24 pm
@ateam: I wasn't sure we were talking about the same logo (I know you can change the logo of VMU savegame).
I'll take a look, thanks
- Site translation -
Here's the translated version of the official website.
I did my best, but clearly, my English level is meh at best
If someone wants to play the teacher and correct mistakes, you're more than welcome.
The pages are in the SAMBA folder (~40 pages). Don't worry, they're not very big.
You can simply open page per page in your browser, edit the .html file content and give me the .zip file back.
I'll do the merge and check if everything is OK.
A backup of the japanese site, if you want to compare with original texts (+ page translation)
http://backup.segakore.fr/samba.dricas. ... /Index.htm
Samba2K_DPWWW.zip
If you like the game, maybe you'll even learn 1 or 2 things
I'd like to host this page on dreampipe and eventually I'd like to restore the high score uploads for this game like we did with original samba de amigo. It's certainly on our to-do list.
If you want I can put your translated site up and get with Kazade to setup a DNS redirect
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 1:52 am
by dukeblooders
fafadou wrote: ↑Wed Jan 29, 2025 4:09 pm
A great thing to do if it's possible easily is to add or build a second version with the Wii musics.
That would be great, but it's definitively not a simple task.
AltoRetrato spent some time on it, but the biggest blocker is how to add songs in the 1st_read.
https://github.com/AltoRetrato/samba-de ... 2k_modding
streeker wrote: ↑Wed Jan 29, 2025 4:50 pm
There is some sort of protection. IIRC that's why I had to use the old Echelon release as base for the CDI that I once shared here:
viewtopic.php?t=16404. A fresh, own CDI build just didn't work.
I'll post some info I've found during my tests later but I never hacked a DC game myself.
Xiden wrote: ↑Thu Jan 30, 2025 1:27 am
I'd like to host this page on dreampipe and eventually I'd like to restore the high score uploads for this game like we did with original samba de amigo. It's certainly on our to-do list.
If you want I can put your translated site up and get with Kazade to setup a DNS redirect
I don't know how the high score upload works, or if it even existed for this version.
If you want to upload the site, you can do it, but I still want to add it to the game, this way, you can get DLCs on your DC without an Internet connection.
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 3:16 am
by fafadou
dukeblooders wrote: ↑Thu Jan 30, 2025 1:52 am
fafadou wrote: ↑Wed Jan 29, 2025 4:09 pm
A great thing to do if it's possible easily is to add or build a second version with the Wii musics.
That would be great, but it's definitively not a simple task.
AltoRetrato spent some time on it, but the biggest blocker is how to add songs in the 1st_read.
https://github.com/AltoRetrato/samba-de ... 2k_modding
The songs are in the 1ST_READ.BIN ... Strange.
Not easy at all...
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 4:04 am
by dukeblooders
Yes, they are, but adding names to the list is not enough.
For example,
Mas que Nada is present in 1st_read, but the .adx and .amg files are missing in the GDI.
It cannot be added simply by dropping the files from the previous game into the main folder.
Plus, if the song can be added, the .amg file must be updated for the 2K version.
I'm not saying it's impossible, but it's not that simple

Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 7:13 am
by dukeblooders
- Hack the game protection to create a CDI -
I know it's doable, just don't know if there's an easy way to do it.
Here's the culprit :
It was the same in the previous game, if I compare the GDI and a CDI I found:
Only a few changes in the 1st_read :
I found a CDI of Samba 2K, with a VER20000.ADX file of 2kb and a dummy file of ~300 Mb (and a lot more changes in the 1st_read), but I couldn't create a new workable CDI with these files (I used Bootdreams).
Note: removing VER20000.ADX doesn't prevent the game from starting. When you select a game mode, you'll return to the title screen if the protection was not successfully bypassed.
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 7:37 am
by fafadou
The binhack doesn't work on original 1ST_READ.BIN, it's not enough.
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 7:52 am
by yzb
The game will only read a piece of VER20000.ADX for a 4-byte match, which you can cancel if you want
Please upload your 1st file
Re: Samba De Amigo Ver. 2000 - New version
Posted: Thu Jan 30, 2025 8:02 am
by dukeblooders
yzb wrote: ↑Thu Jan 30, 2025 7:52 am
The game will only read a piece of VER20000.ADX for a 4-byte match, which you can cancel if you want
Please upload your 1st file
I'm still working on it, do you need the final version or I can give you the original (and apply the changes manually on my 1st_read when it's done) ?