Wipeout Rewrite Dreamcast Port With Sound

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corrigo
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by corrigo »

Hopefully, he'll add a split-screen mode for up to 4 players :mrgreen:

https://x.com/XProger_san/status/1911565115591115042
Last edited by corrigo on Mon Apr 14, 2025 6:52 am, edited 1 time in total.

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Nico0020
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by Nico0020 »

Ian Micheal wrote: Fri Apr 11, 2025 6:33 pm even 3d modeled dc controller on the menu now and native widescreen list goes on..
I absouletly love that touch and always hope to see more ports do such things. Gives the game the polish and an identity as a DC game.

I also hope to see split screen added. Would love to see how well it runs. IIRC the saturn and PS1 ports didnt have split screen till later versions of the game?

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

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Last edited by MoeFoh on Sun Apr 20, 2025 5:07 am, edited 1 time in total.

yoppie
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by yoppie »

can someone share loader setting on dreamshell? my dreamcast ntsc us with dreamshell load wipeout always restart, tahnks

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

Hot off the press v2.0.

"This release adds 16:9 anamorphic widescreen, significantly extended draw distance, maintains 60 FPS. Bug-fixes for collision, sound, rendering issues. Every other feature remains complete from v1.0."
Last edited by MoeFoh on Sun Apr 20, 2025 5:08 am, edited 1 time in total.

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K.Kertsman
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by K.Kertsman »

pc/nulldc / demul all versions are working

dc/gdemu clone: for some reasons I get black screen on boot with 2.0 and 2.1, only 1.0 is working fine :x

about improving the game without spoils it : could be great if the author will make the weapons discardable ala wipeout xl ?

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

v2.1 download:
https://www.mediafire.com/file_premium/ ... 17.7z/file

This build restores the following behaviors from the original PSX Wipeout:

1. Music stops and changes to a new random track when going between title screen/menus and game (and vice versa) - this also fixes the nasty audio glitches that would happen occasionally when reading other game data from the CD while music was playing.

2. PSX-accurate 30 second countdown to first attract mode demo. Races now start with countdown from starting line in attract mode. Restored "DEMO MODE" on-screen display when not running credit scroller. Also condensed the text of the credit scroller and changes the font size to match PSX original.

3. Ship-to-ship collisions have received bug-fixes as some fixed-point constants were translated to float incorrectly. They look and feel like the PSX game now.
Last edited by MoeFoh on Wed Apr 23, 2025 4:56 pm, edited 1 time in total.

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dubcity
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by dubcity »

Repack of April 15 release of Wipeout by jnmartin84 ODE version

I've removed the dummy file so cdi size is now 208 mb. Added jpn style front cover that was included with release. Tested to start and ran a single race.

https://mega.nz/file/hyI01bBR#Trxe-M7Nv ... FgKBCeyzpM

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

dubcity wrote: Fri Apr 18, 2025 4:37 pm Repack of April 15 release of Wipeout by jnmartin84 ODE version

I've removed the dummy file so cdi size is now 208 mb. Added jpn style front cover that was included with release. Tested to start and ran a single race.

https://mega.nz/file/hyI01bBR#Trxe-M7Nv ... FgKBCeyzpM
I wonder if this will fix this reported issue with v2.0 & v2.1 on real hardware? viewtopic.php?p=194842#p194842

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dubcity
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by dubcity »

MoeFoh wrote: Fri Apr 18, 2025 4:40 pm
dubcity wrote: Fri Apr 18, 2025 4:37 pm Repack of April 15 release of Wipeout by jnmartin84 ODE version

I've removed the dummy file so cdi size is now 208 mb. Added jpn style front cover that was included with release. Tested to start and ran a single race.

https://mega.nz/file/hyI01bBR#Trxe-M7Nv ... FgKBCeyzpM
I wonder if this will fix this reported issue with v2.0 & v2.1 on real hardware? viewtopic.php?p=194842#p194842
The repack is the release before the fix. I'll work on replacking the new one tomorrow.

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