Page 2 of 3

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Mon Oct 18, 2010 3:30 pm
by Indiket
Thanks Anthony to contact with Marcus, let's see where is the problem :)

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Tue Oct 26, 2010 3:15 am
by Anthony817
Ok here is what I asked him and what he said.
clone2727 wrote:
Anthony817 wrote:Old thread I know, but I was going to ask something. Do you think Myst and Riven could be ported to the Dreamcast version of ScummVM when you are done with everything, and do you think the DC can handle it?
The game doesn't really require anymore code to work on the Dreamcast. No idea whether it can handle the game or not.
And what another guy said.
jvprat wrote:Well, IIRC the Mohawk games (or at least one of them?) use non-standard screen resolutions, so it may require some work by the Dreamcast porter to add support for arbitrary resolutions if it isn't supported yet.
Looks like it should port quite nicely then. 8-)

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Tue Oct 26, 2010 2:40 pm
by Indiket
Really nice!
Anthony, do you have any updates about the Drascula problem?

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Wed Oct 27, 2010 2:31 am
by Anthony817
Iv'e never heard of Drascula.

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Thu Nov 04, 2010 3:42 am
by Anthony817
I asked Clone2727 if it was possible if we could get a current version to test, and he gave me this nightly build.

http://buildbot.scummvm.org/snapshots/t ... st.tar.bz2

Anyone know what I need to do with this to test Myst with this on DC?

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Thu Nov 04, 2010 9:51 pm
by Favrenation
I LOVE MYST! I hope this happens.

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Thu Nov 11, 2010 10:54 am
by Anthony817
I was over at the DCEmu forums the other day and noticed I got a message from StryfeDC.
Hi. I glanced over the DC-Talk forums recently, and noticed this question:
I asked Clone2727 if it was possible if we could get a current version to test, and he gave me this nightly build.

http://buildbot.scummvm.org/snapshots/t ... st.tar.bz2

Anyone know what I need to do with this to test Myst with this on DC?
My suggestion is to create a boot-disc out of the plain files, and then attempt a disc swap.

If the game is multi-disc, you may or may not be able to copy the needed datafiles "only" onto a separate disc, and then swap for that.

Check the wiki here to see what the required files are:
- http://wiki.scummvm.org/index.php/Datafiles#Myst
- http://wiki.scummvm.org/index.php/Dataf ... el_to_Myst

In all reality the nature of the game (it is multi-disc) may prevent it from being playable on the DC. Multi (original) disc swapping is not implemented (as you could find out by searching the ScummVM Dreamcast forum for "The Feeble Files").

You should probably test it with the Windows Demo first, as it is probably smaller.

Hope this helps.

Sincerely,
- A ScummVM Fan
He seems to think that the multi disc nature of the game will present problems on a Dreamcast port of Myst or Riven. Does anybody here with knowledge of making bootable games want to give this a try and see how playable it is on Dreamcast? Honestly, every time I have tried to make a disc, it fails. I am more of a ready to burn CDI type of man. :lol:

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Mon Nov 29, 2010 7:12 pm
by Anthony817
Ok, I found out there is a single cd version of Myst, so we can run that game on Dreamcast!

Anyway, feast your eyes on new Myst screenshots!
Poof again!

bgK has finished coding the Selenitic age for Myst! Feast upon the glory that is the best looking (IMO) and also the hardest (by far). I cannot be paid to solve the maze runner puzzle with all the bleeps, sweeps, and creeps (Yes, I just went there) so I don't blame you if you cheat on the maze runner. If anyone wants to try, they'll need to use the debug console and run "changeStack Selenitic 1282".

Screenshot time!
Image
Image
Image
Image
Image
Image
http://clone2727.blogspot.com/2010/11/s ... ate-2.html

Until next update! Stay tuned!

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Mon Nov 29, 2010 7:21 pm
by Favrenation
GO MYST!!!!!!!!!!!!!!!!!!! Man my Dad even loved this game on the PC lol this brings back memories. Would there be save support?

Re: Myst & Riven on ScummVM!!!oneoneeleven

Posted: Tue Nov 30, 2010 5:57 pm
by Anthony817
I am sure there will be. I have never played a ScummVM game, but they are fully supported with saves and joystick I think. This is the best selling PC game of all time, and many casual gamers played it before we called them casual gamers. :)