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Re: Lost Dreamcast Classic: Frame Gride

Posted: Mon Sep 19, 2011 11:06 am
by Anthony817
Wow, I should really read word for word. I missed the post where it was linked to the translation apparently.

Anyway, other than just registering and showing your support, not much us average Joe gamers can do when it comes to this uber technical stuff.

Hundred Swords looks like a very classic game, I have been eying it for a few years now hoping it would get translated.

I am STILL waiting on Segagaga. That shit really pisses me off and irks me to no end how little they have done in the 5 years that have "worked" on it.

Re: Lost Dreamcast Classic: Frame Gride

Posted: Mon Sep 19, 2011 11:34 am
by DCUltrapro
so was there any actual info on a Frame Gride translation then? Are they actually working on that at the moment?

Re: Lost Dreamcast Classic: Frame Gride

Posted: Mon Sep 19, 2011 6:41 pm
by Neohound
DCUltrapro wrote:so was there any actual info on a Frame Gride translation then? Are they actually working on that at the moment?
Well I remember the project being announced but haven't heard anything since. You need an inbuilt vapourware sensor if you follow the Dreamcast. Nine times out of ten these announcements are pure bullshit but I'm quite an optimist so always stay reasonably hopeful.
Anthony817 wrote:I am STILL waiting on Segagaga. That shit really pisses me off and irks me to no end how little they have done in the 5 years that have "worked" on it.
This is hearsay, but shortly after they started working on the translation they won a big contract related to the Metal Gear Solid makers. Maybe they never regained the focus they initially had for the project, especially once big dollars were coming their way ?

Re: Lost Dreamcast Classic: Frame Gride

Posted: Tue Sep 20, 2011 4:15 am
by Anthony817
Could be. It is Segas Swan Song to their fans, so you would think it would take priority over other projects, but I understand it is a functioning company, and they need to stay afloat.