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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Sat Dec 12, 2020 7:20 pm
by McGaffryson
fafadou wrote: [Édit] postal is the game you have to kill everyone in a poor village ?
Yeah, the original Postal was pretty much that. It's kind of like the 90's version of Hatred, if anyone remembers that game's existence. A far cry from the wacky and comedy filled Postal 2.
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Sun Dec 13, 2020 5:36 am
by fafadou
McGaffryson wrote:fafadou wrote: [Édit] postal is the game you have to kill everyone in a poor village ?
Yeah, the original Postal was pretty much that. It's kind of like the 90's version of Hatred, if anyone remembers that game's existence. A far cry from the wacky and comedy filled Postal 2.
Ok we'll see, it looks like not my kind of game I would like to play, but who knows, I'll be happy to give a shot to this one.
If it's release on dreamcast one day.
I didn't see any from retro sumus developpers until now.
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Dec 18, 2020 7:57 am
by OrchardHill
I've been working on this for the last month or so. I had hoped to have finished it by now, but I've lost a lot of time to numerous platform idiosyncrasies, and I perhaps underestimated the effort in integratinng Dreamcast PVR support within the existing graphics subsystem (as expected, I hit system RAM limits early on, so needed to get images moved over to graphics memory.)
Anyway, I have posted a cheeky teaser of the intro screen here
https://twitter.com/i/status/1339713428282363909

Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Dec 18, 2020 9:54 am
by Impacto
OrchardHill wrote:I've been working on this for the last month or so. I had hoped to have finished it by now, but I've lost a lot of time to numerous platform idiosyncrasies, and I perhaps underestimated the effort in integratinng Dreamcast PVR support within the existing graphics subsystem (as expected, I hit system RAM limits early on, so needed to get images moved over to graphics memory.)
Anyway, I have posted a cheeky teaser of the intro screen here
https://twitter.com/i/status/1339713428282363909

Is the dreamcast able to run in 60 fps?
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Dec 18, 2020 1:48 pm
by runkthepunk
OrchardHill wrote:I've been working on this for the last month or so. I had hoped to have finished it by now, but I've lost a lot of time to numerous platform idiosyncrasies, and I perhaps underestimated the effort in integratinng Dreamcast PVR support within the existing graphics subsystem (as expected, I hit system RAM limits early on, so needed to get images moved over to graphics
Just checked your video out looking good, brilliant work!
I'm sure there'll be a lot of happy people if you can get this working fully on the Dreamcast.
Maybe Running With Scissors will offer you a job?

Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Dec 18, 2020 2:02 pm
by Dreamcastnews
So looking at what Retro Sumus and JoshProd were discussing there; it seems like they could release it physically if running it on the DC is doable ?
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Dec 18, 2020 11:31 pm
by k-do
POSTAL ( J ) Cover
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Sun Apr 11, 2021 1:36 pm
by runkthepunk
Just thought I would check in and see how this was going?
Progress seemed good on the last update
Excited to get the chance to play this if you think it will get completed

Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Jul 16, 2021 8:46 am
by NeoSnk
https://youtu.be/se1sBzIFfJQ
Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Posted: Fri Jul 16, 2021 1:23 pm
by fafadou
This video date from Yesterday !
Never give UP ! Thank to you
