Second post in this topic states that hex editing of controls is possible. While the initial post asks about Saturn, this guy talks about Dreamcast instead.
If it wasn't possible, I'm sure megavolt85 (someone who has the ability to, whether it would interest him or not is another matter) or someone else would have said so by now. In fact it's not a case of if it is possible, merely a case of whether someone would care to do it. Roel has mentioned he would be interested in the controls, but currently there's no controller capable of doing it. If made available, there's plenty of demand.There is a lot of stuff in IP.BIN - the game name, publisher, etc., name of the first file to load and execute (usually 1ST_READ.BIN), whether the game is a SegaOS (Katana) one or a WinCE one, whether VGA/RGB are supported, what kinds of input the game accepts - there are separate flags for each single button and direction on the normal controller, as well as lightguns, mice, whatnot - what regions the game will work in.... TONS of stuff! And there's even executable code inside IP.BIN, usually of the sort that finds and loads the specified file.
I can agree, though, it would require someone with code knowledge to pull off. Decompiling each game, finding the code to alter and what to alter it to, then releasing the modded GDI/CDI. That's why I'm asking here for us to work together to build the response.