Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Sat Feb 19, 2022 3:07 pm
by streeker
Uhmmm, so what's the state of porting "Gods" then? Did you abandon the project, Ian? I read, that it's not so easy to improve scrolling the way you'd like it, right? If that's the case, why don't you just release the game as it was originally on the AMIGA (with 16,66 fps)? I mean, there is no inevitable NEED to create an improved version. The game as it was would be just fine, in my opinion. You would still be my hero
Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Sat Apr 30, 2022 7:16 pm
by Ro Magnus Larsson
Ian Micheal wrote:
streeker wrote:16,66 fps sound weird, indeed. Still, what's been seen in the video is at least playable (and beatable) - not like the SNES and GEN versions.
video you seen is 100% fullspeed the game runs at 15fps to 20fps rendering scrolling at 16.6 every third frame
Atari st scrolling for that game it's a direct port whats in the video is exactly how it runs on real hardware..
It only scrolls every 3rd frame it's why on the snes or megadrive it's too fast and breaks the games..
Lead platform or og game is atari st which does not have smooth scrolling
Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Sat Apr 30, 2022 9:01 pm
by Ian Micheal
streeker wrote:Uhmmm, so what's the state of porting "Gods" then? Did you abandon the project, Ian? I read, that it's not so easy to improve scrolling the way you'd like it, right? If that's the case, why don't you just release the game as it was originally on the AMIGA (with 16,66 fps)? I mean, there is no inevitable NEED to create an improved version. The game as it was would be just fine, in my opinion. You would still be my hero
I completed it but was amazing really how bad the game runs on the amiga.. I get it out with that warning
Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Mon May 09, 2022 4:00 pm
by Ian Micheal
Remember this post was for IK+ CD 16
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 4:38 am
by Ian Micheal
GODS AMIGA CD 16 FOR DREAMCAST
3d-box.png (164.32 KiB) Viewed 5945 times
Long time coming but the game runs so badly on the og machine it fustrated me..
I have it running better then it does on the amiga ..
Auto CDDA no bios for the amiga all auto and You would Not know it's not a native port
3d-box.png (164.32 KiB) Viewed 5945 times
Full HD style fmv recreation into
9 track pc roland cdda music auto change on disk loading
100% fixed framerate upgrade on Demul and redream 60fps
Slower on real hardware but faster then a real amiga..
No longer scrolls only at 16fps like OG amiga.. Features
==========================
--Custom Gdemu image
-- Custom IP Bin And logo
--Fantasy console bios intro
--Production FMV tribute
--9 track Pc roland sound track
--Bug fix net
--No led
--Fast loading USS loader kremiso conversion
Roland pc sound track
Password saving
Skip fmv at any time slight bug repete at end of fmv just press start..
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 5:55 am
by fafadou
I tried it and I confess I didn't like it, hope with this new version I will be luckier
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 8:05 am
by streeker
Ian Micheal wrote:
GODS AMIGA CD 16 FOR DREAMCAST
Yesssssssss. You did it! Thank you! Thank you!! Thank you!!! Now I'm young again
With the highly improved framerate and the addition of the Roland music this "Dreamcast port" is already among the very best versions of this classic out there.
I've been testing it for some time now and it runs very well. Some bug reports though:
- On starting the game for the first time in level 1 our hero automatically goes to the left and jumps like crazy. This only occurs if the game is started from the scratch, not if you start again after a Game Over.
- There's some minor flickering in the inventory.
Some suggestions / wishful thinking:
- Would it be possible the disable the emulators start button and L-trigger functionality? It's a little distracting, I have to admit.
- I know this is how the controls were designed for the Amiga, but... would you somehow be able to assaign jumping to the B-button instead of upper left or upper right on the D-pad? I'd imagine this would improve playability a lot with the DC's standard controller.
Anyways, thanks again!
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 8:10 am
by kremiso
i'm glad you have reached in this one Ian
the game itself worth to be played imo, each level has tons of traps and secrets
definitely another not easy one
note that the 4 worlds passwords are already unlocked, so each world can be freely tested at start
one less in your pipeline
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 10:14 am
by Ian Micheal
streeker wrote:
Ian Micheal wrote:
GODS AMIGA CD 16 FOR DREAMCAST
Yesssssssss. You did it! Thank you! Thank you!! Thank you!!! Now I'm young again
With the highly improved framerate and the addition of the Roland music this "Dreamcast port" is already among the very best versions of this classic out there.
I've been testing it for some time now and it runs very well. Some bug reports though:
- On starting the game for the first time in level 1 our hero automatically goes to the left and jumps like crazy. This only occurs if the game is started from the scratch, not if you start again after a Game Over.
- There's some minor flickering in the inventory.
Some suggestions / wishful thinking:
- Would it be possible the disable the emulators start button and L-trigger functionality? It's a little distracting, I have to admit.
- I know this is how the controls were designed for the Amiga, but... would you somehow be able to assaign jumping to the B-button instead of upper left or upper right on the D-pad? I'd imagine this would improve playability a lot with the DC's standard controller.
Anyways, thanks again!
Some bug reports though:
- On starting the game for the first time in level 1 our hero automatically goes to the left and jumps like crazy. This only occurs if the game is started from the scratch, not if you start again after a Game Over.
- There's some minor flickering in the inventory.
Yeah Strange bug with the jumping left and right at the start I have notice if your on the start game password if you just press up and down a
Few times it does not do it before starting the first time.. Flicker in the inventory i cant fix ..
- Would it be possible the disable the emulators start button and L-trigger functionality? It's a little distracting, I have to admit.
- I know this is how the controls were designed for the Amiga, but... would you somehow be able to assaign jumping to the B-button instead of upper left or upper right on the D-pad? I'd imagine this would improve playability a lot with the DC's standard controller.
Anyways, thanks again!
Yes it be possible for me to disable start and L trigger there not needed here B is up right now but that's not how this game is was always little wierd upper left and right .. Can press b and use upper left or right makes it more precise I will looking into it I think only this game uses that..
Something to think of ..
Took a while to get to since i was doing the demo disk for sega powered then got covid again..
Re: GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK
Posted: Wed Jul 20, 2022 10:19 am
by Ian Micheal
kremiso wrote:i'm glad you have reached in this one Ian
the game itself worth to be played imo, each level has tons of traps and secrets
definitely another not easy one
note that the 4 worlds passwords are already unlocked, so each world can be freely tested at start
one less in your pipeline
That's right forgot it's been a while lol.. Little rough with something but Feedback from the requested user is a good thing..
Thanks to your wonderful conversion notice on this you never see the amiga start screen or workbench i found a bug that lets me not show it..
Cdda will change with disk access that does not mean it change perfect for each level but it does bring a random ness to the track shuffle..
Almost too fast on dc emulators redream and demul emulator has to support double buffer Nulldc does not as you know.. https://streamable.com/mhfq3j level 2
Your actions are totally controlled by the joystick.
Joystick Movement Platforms Ladders
Up Face Wall Climb
Down Crouch Descend
Left Walk Left N/A
Right Walk Right N/A
Up Left Jump Left Jump Off
Up Right Jump Right Jump Off
Down Left N/A Get Off
Down Right N/A Get Off
Fire Fire N/A
INVENTORY
You may carry three objects in your inventory.
PICK UP OBJECT
1. Stand by object and crouch
2. Fire to reveal inventory
3. Select empty box then stand up (Keep 'down' held plus fire)
DROP OBJECT
1. Crouch and fire
2. Select object to drop
3. Stand up
SWITCH, LEVER OR BUTTON
1. Face Switch, Lever or Button
2. Press Fire