Re: The Dolmexica Engine [Moddable 2D Fighter]
Posted: Fri Apr 27, 2012 10:10 pm
Good to see you are still working on theis Captain! I haven't been here in quite some time. Still can;t wait to play Street Fighter VS mortal Kombat!
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http://www.sendspace.com/file/qewdlx
Thanks for the news post, you really managed to capture the D-Engine's "spirit" with that article. It's way better structured and less convoluted than my post, incredible!
Thanks a lot for the screenshots and of course especially the video! You even included one of the Johnny Cage interactions, those are my personal favorites.VasiliyRS wrote: More to come.
Yes, the Options in general should be expanded, along with the Scoring system. Since the AI in the Beta was very, VERY weak, I tried to make it as hard as possible this time around. You're right, different difficulty settings are a must, the way things are planned right now, the difficulty will go from 0-100%. In fact, there is already something similar in the source code of the current version, but the difficulty always either made the AI too weak or didn't make a change at all.VasiliyRS wrote: And a couple suggestions i forgot to say:
difficulty settings
Oh, I never thought of that! Sounds like a good addition, especially for a moddable fighter.VasiliyRS wrote: training mode
Thank you, that's what I hoped it would feel like!VasiliyRS wrote: You know when i play i got some feeling that i have not feeled for some time - hardcore, yes! Thanks for that Captain Dreamcast.
Y...you actually looked the guides... ! AWESOME!rooster wrote:Captain! You rule!! Thank you for creating this, and putting in the extra effort to provide detailed and entertaining guides too!