Page 11 of 15

Re: Online game revived - Toy Racer

Posted: Mon Dec 08, 2014 11:11 pm
by Aleron Ives
The purpose of port forwarding is to allow inbound connections, which shouldn't happen when playing a DC game online, since everyone connects to a central server and not to each other. The only way a firewall would theoretically interfere would be if it blocked outbound connections (which many software firewalls do, but most hardware firewalls do not). Does Toy Racer act strangely and allow direct connections between clients? The fact that you must enter the IP address of the server would suggest that it does not.

Re: Online game revived - Toy Racer

Posted: Mon Dec 08, 2014 11:37 pm
by pcwzrd13
I personally didn't need to set up port forwarding for Toy Racer but Bob Dobbs was having a problem connecting and setting up port forwarding for port 2048 fixed the issue. The only Dreamcast game I know of that seems to require it for everyone is Starlancer.

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 5:22 am
by Anonymouse
Has anybody had a successful match yet? Id love to see some youtube videos

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 8:33 am
by Strik3r91
Anonymouse wrote:Has anybody had a successful match yet? Id love to see some youtube videos
yes! i was making a video last night but the electricity in my house switched off :lol: I was angry as afk :D Maybe i'll try to make it again, gonna be fun video made :)

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 8:51 am
by Strik3r91
Aleron Ives wrote:The purpose of port forwarding is to allow inbound connections, which shouldn't happen when playing a DC game online, since everyone connects to a central server and not to each other. The only way a firewall would theoretically interfere would be if it blocked outbound connections (which many software firewalls do, but most hardware firewalls do not). Does Toy Racer act strangely and allow direct connections between clients? The fact that you must enter the IP address of the server would suggest that it does not.
Thats true. btw i know a guy playing it with BBA and had no any issue. Maybe the specified router models have built in firewall that blocks some kind of traffic.
I had an issue with demul when got disconnect right after starting a race. That was because i shared the main internet connection with the demul's virtual one. After i re-configured it to bridged connection all gone well now i can play the game :)

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 9:31 am
by pcwzrd13
Anonymouse wrote:Has anybody had a successful match yet? Id love to see some youtube videos
Yup, check page 7. :)

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 11:15 am
by petter3k
Windows version released:

http://www.dcserv.org/?p=91

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 1:02 pm
by Strik3r91
Hello Everyone! I just made the video about Toy Racer and want to share it with you :P

Re: Online game revived - Toy Racer

Posted: Tue Dec 09, 2014 1:18 pm
by petter3k
Strik3r91 wrote:Hello Everyone! I just made the video about Toy Racer and want to share it with you :P
Great! Looks fun indeed :)

I have to admit, I have not yet tried this game online.

Re: Online game revived - Toy Racer

Posted: Wed Dec 10, 2014 10:47 am
by pcwzrd13
Alright, I'm trying to set up the Windows version of the server software and I need some people to test it. Could someone try and connect to 71.192.103.150 port 2048 and let me know the result? Thanks!