Heroes of Might and Magic III Dreamcast unreleased community fundraiser

General Dreamcast discussion applies here. Before posting here please check the other forums in the Dreamcast section to see if your topic would fit better in those categories.
Forum rules
Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
SMiTH
Super Sonic
Posts: 1512

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by SMiTH »

|darc| wrote:At this point I'm guessing
1) perhaps the culprit is a different component (e.g. different Holly revision, different RAM vendor?)
2) it may have something to do with the contents of flash memory? Most of my DCs have had their flash memory wiped recently, but this one my fiancee owns hasn't.
You’re just posting baseless speculation and I can’t do anything about that. Knock yourself out lol
Having a little fun with ya here...^
:lol:

If at anytime you want to go back to the tinfoil thread, pls let me know.
No1 has proven a damn thing as of yet.

The beta leaker and the original source of the cracked beta may have been found though. <--
Anyway good to see ya around.
Thanks for the heroes of might and magic .cdi

thedoctor45
lithium
Posts: 38

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by thedoctor45 »

Wiping my Dreamcasts Flash Memory by running the DCFlash utility solved the controller problem for me:

https://dreamcast.wiki/File:DCFlash.zip

User avatar
Wombat
Vagabond
Posts: 769
Location: Netherlands

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by Wombat »

Great job in tackling this weird bug :)

streeker
chill
Posts: 296

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by streeker »

thedoctor45 wrote:Wiping my Dreamcasts Flash Memory by running the DCFlash utility solved the controller problem for me:

https://dreamcast.wiki/File:DCFlash.zip
Just asking: Is this tool save to use? Is there anything else I will lose besides a PSO serial number? Does it work on USB-GDROM or am I risking to brick my DC?

User avatar
MrBlueSky
fire
Posts: 74
Dreamcast Games you play Online: Worms, Chu Chu Rocket, PSO
Location: France

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by MrBlueSky »

Yep its save to use. You won't brick your DC.

From my experience you will also have to reset your language settings and your connection information (ISP) if you use a Dreampi for example. Apparently there is only a brick risk if you modded your DC
Dreamcast Now: The Blues Brothers

beanboy
Wazza
Posts: 1252
Dreamcast Games you play Online: I haven't played any dreamcast games online yet.
But I'm planning to do so soon.

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by beanboy »

Ian Micheal wrote:
beanboy wrote:@Ian and others

What programming language was the dreamcast version of this game written in?
I dont even know.. but saying not enff ram i think is not correct they wanted 1 on 1 port that not how you port things to consoles of this time nothing was a one on one port..

thats just setting your self up to fail..
Yeah. That's the same thing I was thinking.

User avatar
Bob Dobbs
Sub Genius
Posts: 4413
Dreamcast Games you play Online: PSO, AFO, PBA, 4x4 Evo, IGP, Planet Ring and Max Pool
Location: USA
Contact:

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by Bob Dobbs »

streeker wrote:
thedoctor45 wrote:Wiping my Dreamcasts Flash Memory by running the DCFlash utility solved the controller problem for me:

https://dreamcast.wiki/File:DCFlash.zip
Just asking: Is this tool save to use? Is there anything else I will lose besides a PSO serial number? Does it work on USB-GDROM or am I risking to brick my DC?
Well, I have used "DC Flash Eraser" to wipe the DC clean to allow PSO to work for me when one of my DC's motherboards died on me. It worked, so I flashed Radkin's replacement DC's so it would work and it did. I flashed my son's DC which also worked for his PSO character. Then I flashed Radkin's husbands DC for PSO, success!

4 for 4.
Regards,
Bob Dobbs

streeker
chill
Posts: 296

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by streeker »

Here to report, that using the Flash Eraser resolved the controller bug.
Thanks @thedoctor45
Last edited by streeker on Mon Apr 13, 2020 4:15 pm, edited 1 time in total.

User avatar
Ian Micheal
Developer
Posts: 6281
Location: USA
Contact:

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by Ian Micheal »

beanboy wrote:
Ian Micheal wrote:
beanboy wrote:@Ian and others

What programming language was the dreamcast version of this game written in?
I dont even know.. but saying not enff ram i think is not correct they wanted 1 on 1 port that not how you port things to consoles of this time nothing was a one on one port..

thats just setting your self up to fail..
Yeah. That's the same thing I was thinking.
Game is written for a pc with large amounts of ram you dont do 1 to 1 port thats just insane not the dreamcast but the engine this whole game could be done on a amiga 2000 with 100 times less spec then a dreamcast

User avatar
Ian Micheal
Developer
Posts: 6281
Location: USA
Contact:

Re: Heroes of Might and Magic III Dreamcast unreleased community fundraiser

Post by Ian Micheal »

There are games like this on amiga 2000 settlers 1 and 2 with more indepth then this is using less ram under 2 meg.. They would had to write the engine from the start not port it.. this porting pc games to dreamcast was always a mistake I have made it my self .. the dreamcast is a 3d powerhouse need to use the sh4 and pvr to do your work then it's much more powerful then the same spec pc.. You can use the 3d hardware to do 2d very well use less ram then just blit it using a framebuffer doing it like a pc.

  • Similar Topics
    Replies
    Views
    Last post