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Re: openMenu Alpha 1

Posted: Tue Jul 13, 2021 1:00 pm
by mrneo240
Credits+Preferences Saved to VMU
  • Save a default UI and theme
  • Credits those who have helped (if i missed you, just comment, my apologies)
Release Coming after lunch

Images:
Image
Image
Image


Video:
https://streamable.com/qpab3d

Re: openMenu Alpha 1

Posted: Tue Jul 13, 2021 2:53 pm
by FlorreW
Insane Mrneo240. You are on fire haha. This is only getting better and better each week. Thanks for doing this !

Edit: @mrneo240 , you are missing yourself in the credits !

Re: openMenu Alpha 1

Posted: Tue Jul 13, 2021 4:16 pm
by Anthony817
What in the ever living fuck? He just recreated GEMenu better as a theme hahaha! Why anybody would use GDEMenu after this even if they preferred the layout is beyond me. OpenMenu does what GDMenu don't. Now they can move on over to this and never look back.

I can't wait until we have a built in cheat menu, this murders GDMenu in ever way possible. I especially like how smooth it is when flipping through game cover art.

Re: openMenu Alpha 1

Posted: Wed Jul 14, 2021 2:07 am
by mrneo240
i almost made a release but i was secretly working on something that i thought would be good enough to wait for.

Thanks to the incredible effort of people who worked on the Metadata DB know you can filter games by genre

Images:
Image
Image

Video:
https://streamable.com/ii2wwp

Re: openMenu Alpha 1

Posted: Wed Jul 14, 2021 11:12 am
by hasnopants
This keeps looking better and better. Cant wait to try it out tonight.

Re: openMenu Alpha 1

Posted: Wed Jul 14, 2021 2:25 pm
by Cass
mrneo240 wrote:Credits+Preferences Saved to VMU
  • Save a default UI and theme
  • Credits those who have helped (if i missed you, just comment, my apologies)
Release Coming after lunch

Images:
Image
Image
Image


Video:
https://streamable.com/qpab3d
Looks fantastic MrNeo240 and even a skin for that one difficult person out there who preferred the look of stock GDEMU menu :D

Re: openMenu Alpha 1

Posted: Wed Jul 14, 2021 9:37 pm
by mrneo240
New Features:
  • Includes all 3 UI Themes
  • Includes sorting and filtering by genre
  • Credits screen
  • Better tooling for creating metadata and image DATs
  • Preferences are saved and loaded to vmu
Notes:
  • latest metadata release catalogs 466 known USA+PAL retail games (covers 99%+)
Latest openMenu Release:
https://github.com/mrneo240/openmenu/releases/tag/2021-7-14_alpha

Latest DATs (Box Art + Metadata):
https://www.mediafire.com/file/vnsdolp3j6t40n8/DAT_7-14-21.zip/file

Latest GDMENUCardManager Release:
https://github.com/mrneo240/GDMENUCardManager/releases/tag/1.3.3-openmenu

Instructions:
https://github.com/mrneo240/GDMENUCardManager/wiki/Instructions

Edit:
getting reports of nonstop beeping after settings save. This doesnt happen on my vmus or contollers, so if you prefer no beep:
openMenu_7-15-21_alpha_NO_BEEP_BINARY.zip
(224.09 KiB) Downloaded 226 times
This is binary only, replace in your GDMENUCardManager/tools/menu_data folder overtop the latest 7-14-21 release

Re: openMenu Alpha 1

Posted: Thu Jul 15, 2021 5:18 pm
by FlorreW
Awesome release as always Mrneo.

Feedback:

- Pressing Y quits openmenu ATM and takes you back to DC original boot menu.

- Aspect ratio does not seem to work (ex I only get 3x3 covers to show)

- filter Function works great ! But I got a funny kind of error when I filtered on something I did not have (see screenshot under)
IMG_20210715_231027.jpg
Thanks again for all hard work. Many ppl seem to appreciate it

Re: openMenu Alpha 1

Posted: Thu Jul 15, 2021 6:13 pm
by mrneo240
FlorreW wrote: Feedback:

- Pressing Y quits openmenu ATM and takes you back to DC original boot menu.
- Aspect ratio does not seem to work (ex I only get 3x3 covers to show)
- filter Function works great ! But I got a funny kind of error when I filtered on something I did not have (see screenshot under)
Would you prefer quit be on the options menu? Maybe keep it where it is but add a confirm?

Aspect ratio wasn't quite finished for public consumption, soon.

Thanks for breaking that, I'll fix and update.

Thank you for the continued appreciation and testing. Bear with me as things are growing.

Re: openMenu Alpha 1

Posted: Fri Jul 16, 2021 1:41 am
by FlorreW
mrneo240 wrote: Would you prefer quit be on the options menu? Maybe keep it where it is but add a confirm?
That's up to you :) I think if you gonna keep it at the "y" button ,a confirm is good.
mrneo240 wrote: Aspect ratio wasn't quite finished for public consumption, soon.
Aha I see ,no stress.
mrneo240 wrote: Thank you for the continued appreciation and testing. Bear with me as things are growing.
It's a pleasure to test this so np at all.

Nice touch with the logo @ the Vmu btw !