Guide: Extracting And Recompiling CDI Images
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- undertow
- Posts: 30
Re: Guide: Extracting And Recompiling CDI Images
Thank you for replying. I am going to read the instruction. I hope it works.
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- undertow
- Posts: 30
Re: Guide: Extracting And Recompiling CDI Images
Hi, I don't mean to bump this thread. I want to ask you a question. Should I just skip step 12? He or she doesn't say which files should I drag to newfile.exe or dummy.exe and where does "subtract that number from 684647810" come from.DR TEAMCAST wrote:@zombie this isn't a guide for Creating a CDI from scratch, there's a lot of extra steps involved like finding LBA specific hex values in the binary (primitive copy protections), downsampling dreamcast specific formats like ADX audio or SFD video, etc
this is a guide for extracting a working pre-made CDI image for the purpose of modding or research
if you want to make a CDI from scratch, refer to this guide, its how i learned all this
https://pastebin.com/jfFs6jdM
LBA 45000 is the standard LBA from almost all retail GD-ROMs
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Before step 12, he or she mentioned this line "cd e4 436a needs to be changed to 0900 0900 and 1032 0d8b needs to be changed to 0800 0d8b. Both of these last two should only occur once...if for some reason they pop up more than once, you have something else going on and it's something i quite frankly haven't encountered."
I looked for cd e4 436a and 1032 0d8b in 1st_read.bin via hex editor. I use wxhex editor. It said that hex codes can't be found. Should I skip that too? I won't mind making a new thread if you believe the questions are off topic. Thank you.
- DR TEAMCAST
- Uber
- Posts: 1025
- Dreamcast Games you play Online: All
- Location: New Jersey
- Contact:
Re: Guide: Extracting And Recompiling CDI Images
those hex codes are for changing the LBA to a new LBA. there can be other copy protections too
you don't really need a dummy file, its just padding. dummy files are only useful if you really know what you're doing and place them in various parts of the CD to speed up load times based on files that are accessed more frequently
yeah making a new thread and being specific about what game you're doing would help
you don't really need a dummy file, its just padding. dummy files are only useful if you really know what you're doing and place them in various parts of the CD to speed up load times based on files that are accessed more frequently
yeah making a new thread and being specific about what game you're doing would help


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- noob
- Posts: 2
- Dreamcast Games you play Online: UHHHH
Re: Guide: Extracting And Recompiling CDI Images
sorry for bump but I'm doing this with SA2 and there's no bin file in the isofix folder. I also have no idea what an lba is
- deluxux
- Super Sonic
- Posts: 1543
Re: Guide: Extracting And Recompiling CDI Images
110% Outdated with GD-ROM Explorer http://www.mediafire.com/file/6qpums8d3 ... 3.zip/file
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- Prince of Persia
- Posts: 346
Re: Guide: Extracting And Recompiling CDI Images
100% Correct but is their anything out there that we could then CONVERT Our Modded GDI into CDI ?deluxux wrote:110% Outdated with GD-ROM Explorer http://www.mediafire.com/file/6qpums8d3 ... 3.zip/file
I know CDRs are a thing of the past but still good to have that outlet alive.
CAN GDI converted to ISO be burned to cdr ?
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- undertow
- Posts: 32
Re: Guide: Extracting And Recompiling CDI Images
Megavolt85, could you provide the raw data or give us some more details on how to extract these iso files ? Thanks
- deluxux
- Super Sonic
- Posts: 1543
Re: Guide: Extracting And Recompiling CDI Images

See this tool shows you all the tracks and lets you extract all files, shows all the LBA's.
Really useful, I also use BootDreams to make CDI's but I'm sure there is a better way nowadays.
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- Prince of Persia
- Posts: 346
Re: Guide: Extracting And Recompiling CDI Images
OK YES , So I can basically figure a way out using all sorts of Mis match programs eh ?
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