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Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Fri Jun 14, 2024 10:40 am
by Xiden
burnbackin wrote: ↑Fri Jun 14, 2024 9:29 am
I did a factroy reset. Now my VM2 says "Factory Mode". How do I recover from that?
Reach out to Chris , he usually responds pretty fast
[email protected]
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Thu Jun 20, 2024 2:07 pm
by M-S
Hello, I wanted to know, what is the hardware inside the VM2 like?
The original was a 6502-like SoC that was also used in toys like the Tamagochi, I assume they still are produced nowadays, did you manage to get a factory to produce these ASICs for you or is it an emulated device?
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Fri Jun 21, 2024 2:28 pm
by OatBob
that information is not published anywhere. You would have to ask the creator.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Fri Jun 21, 2024 3:05 pm
by ateam
Just a heads up everybody, a new VM2 firmware update was released and it provides some new features, as well as stability improvements. No more controller input problems with "Yu Suzuki Game Works". Surely there are other fixes, I'm just not aware of them off the top of my head.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Fri Jun 21, 2024 5:53 pm
by M-S
OatBob wrote: ↑Fri Jun 21, 2024 2:28 pm
that information is not published anywhere. You would have to ask the creator.
I supposed that
ateam would know about it since he knows the creator, what I find to be weird is that no one on the internet tried to open the shell and see what's inside of it.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Sun Jun 23, 2024 9:11 am
by OatBob
Latest updates. Mostly power management, and a small minigame fix.
PAT1_VM.VMS now working!
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Jun 24, 2024 7:25 am
by chrisvcpp
There's a new VM2 update:
---------------------------------
- FW 1.3.5 : Added support for the extra (41) blocks of the VMU.
- SW 1.5.1.0 : Easily lock/unlock the extra blocks per virtual VMU file, through the GUI Utilities.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Jun 24, 2024 8:35 am
by mistamontiel
The man! Thank you
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Tue Jul 23, 2024 5:46 pm
by Sonicchip1
How does the VM2 operate with the bleem! discs and the PS1 formatting? Is it possible to format only 1 virtual VMU and not the whole VM2?
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Tue Jul 23, 2024 7:26 pm
by mistamontiel
It's as many VMUs-in-one you can make in the space your microSD allows
bleem!cast is going to use the one you set not take the VM2 hostage