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Re: GTA 3 Port by SKMP

Posted: Fri Jan 10, 2025 1:15 pm
by runkthepunk
Awesome thanks guys.

I will give it a whirl now

Re: GTA 3 Port by SKMP

Posted: Fri Jan 10, 2025 1:39 pm
by mistamontiel
Is that all there is to updating, new artifacts zip/elf? A week passed and I did from step two from Cloning the dca3-game repo,

Code: Select all

git clone --branch alpha https://gitlab.com/skmp/dca3-game.git
I guess deleting DCA3 and doing that again was unnecessary?

Re: GTA 3 Port by SKMP

Posted: Fri Jan 10, 2025 1:53 pm
by runkthepunk
I am not sure if the repo also changes but yeah I just replaced the ELF file and re-ran make cdi

It has worked and I have managed to pass Skunk in the Trunk! (crusher)

Bomb Da Base is still broken though and crashed once I had killed all the guys on the boat and 8ball plants the bomb. I guess it is supposed to go to a cutscene but it just crashes

Still brilliant work is being done on this and Iook forward to more progress :)

Re: GTA 3 Port by SKMP

Posted: Fri Jan 10, 2025 1:59 pm
by mistamontiel
I wish I could read the version number on Dreamcast (obscured too bottomed out) but I guess reicast to test that my new CDI is indeed new!

Re: GTA 3 Port by SKMP

Posted: Fri Jan 10, 2025 2:26 pm
by megavolt85
mistamontiel wrote: Fri Jan 10, 2025 1:39 pm I guess deleting DCA3 and doing that again was unnecessary?
no, for update use

Code: Select all

git pull

Re: GTA 3 Port by SKMP

Posted: Sat Jan 11, 2025 2:03 am
by MoeFoh
How is everyone converting the ELF to BIN? I'm getting this error when using the BootDreams version of sh-elf-objcopy.exe.

c:\BootDreams\tools>sh-elf-objcopy.exe -v -R .stack -O binary dca3.elf dca3.bin

"sh-elf-objcopy.exe: dca3.elf: File format not recognized"

NVM: Got it working with a different version of sh-elf-objcopy.exe

Re: GTA 3 Port by SKMP

Posted: Sun Jan 12, 2025 9:58 am
by Dreamcastnews
Anyone else having the ‘Turismo’ mission loop over and over from the pay phone near the safe house?
I did all those missions on the last build of the game so I’m not sure why this has happened..

Re: GTA 3 Port by SKMP

Posted: Tue Jan 14, 2025 11:19 am
by ncman071
i'm a little slow...is there a link to download a cdr for this?

Re: GTA 3 Port by SKMP

Posted: Tue Jan 14, 2025 11:52 am
by Dreamcastnews
Has anyone got an updated build with bomb da base working ? I’ve done everything I can , mission wise so far so I’m keen to keep testing

Re: GTA 3 Port by SKMP

Posted: Tue Jan 14, 2025 12:01 pm
by redjeff76
bomb da base is still where the game crashes up to this point. No fix YET. You can keep up to date on status at the official Discord server of the Dev's here ---> https://discord.gg/rwv8dcuqVr