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Re: GTA 3 Port by SKMP

Posted: Tue Jan 14, 2025 6:00 pm
by Spleet
Bomb da Base is passable now thanks to skmp! Slowly but surely using process of elimination the offending issue was detected and resolved! New elf is available now on dca3 gitlab

Re: GTA 3 Port by SKMP

Posted: Wed Jan 15, 2025 6:51 am
by pbueddi
Is there any way to use cheats in this build of the game? Wasn't sure since there is a lack of triggers.

Re: GTA 3 Port by SKMP

Posted: Wed Jan 15, 2025 11:09 am
by Spleet
pbueddi wrote: Wed Jan 15, 2025 6:51 am Is there any way to use cheats in this build of the game? Wasn't sure since there is a lack of triggers.
They exist, but the inputs haven't been implemented yet. If keyboard support is added, they'll likely fall into place by using the word cheats since its the PC version, but controller cheat input can be added.

Re: GTA 3 Port by SKMP

Posted: Wed Jan 15, 2025 12:33 pm
by RazorX
you could add mouse and keyboard support then you could use the cheats as they are now

Re: GTA 3 Port by SKMP

Posted: Thu Jan 16, 2025 4:16 am
by fafadou
Good idea, and it's good to see you here.

Re: GTA 3 Port by SKMP

Posted: Thu Jan 16, 2025 11:49 am
by runkthepunk
Okay so I have been holding off asking this as I am sure I am doing something wrong and will look daft but I am now at a mission that needs me to launch a grenade through a window.

I have never been able to 'throw' the grenade in any build of the game.

It just plops straight on the floor no mater which control config I use (PS2 like or Xbox like) I cannot hold the button for a long time to increase distance as it just lands straight on the floor as soon as i press the button.

Does anyone know if I missing something or does this function not work?

Re: GTA 3 Port by SKMP

Posted: Thu Jan 16, 2025 11:58 am
by Spleet
runkthepunk wrote: Thu Jan 16, 2025 11:49 am Okay so I have been holding off asking this as I am sure I am doing something wrong and will look daft but I am now at a mission that needs me to launch a grenade through a window.

I have never been able to 'throw' the grenade in any build of the game.

It just plops straight on the floor no mater which control config I use (PS2 like or Xbox like) I cannot hold the button for a long time to increase distance as it just lands straight on the floor as soon as i press the button.

Does anyone know if I missing something or does this function not work?
Fix is in the works. It's an input issue. It is known, unknown timeline, unfortunately.

Re: GTA 3 Port by SKMP

Posted: Thu Jan 16, 2025 12:01 pm
by runkthepunk
Spleet wrote: Thu Jan 16, 2025 11:58 am Fix is in the works. It's an input issue. It is known, unknown timeline, unfortunately.
Ahh thanks man I don't feel so silly now.

I will do other another couple of missions for the time being :)

Re: GTA 3 Port by SKMP

Posted: Thu Jan 16, 2025 12:42 pm
by Dreamcastnews
runkthepunk wrote: Thu Jan 16, 2025 11:49 am Okay so I have been holding off asking this as I am sure I am doing something wrong and will look daft but I am now at a mission that needs me to launch a grenade through a window.

I have never been able to 'throw' the grenade in any build of the game.

It just plops straight on the floor no mater which control config I use (PS2 like or Xbox like) I cannot hold the button for a long time to increase distance as it just lands straight on the floor as soon as i press the button.

Does anyone know if I missing something or does this function not work?
Haha , I got caught out with that when killing Salvadore on mission 30, you have to drive from the second island to the first in a set time so i'd been doing it over and over again as I died or he got away, thought 'I know! I'll grab some grenades! ' parked up, waited for them to get near the cars and threw a grenade which landed right next to me, blowing up a car and killing me in the process. Still, it's all a laugh :D

Re: GTA 3 Port by SKMP

Posted: Mon Jan 20, 2025 5:36 pm
by trueno
Does anyone know if they plan add to add rumble support? Or when the final release will be out for that matter