Ok then.Ian Micheal wrote:Game must have exact size loop points or length of music ..TheWhiteDevil27 wrote:My adx files loop in the ADX player but in the game they don't loop. Why is it happening?Ian Micheal wrote:test encoded file in the player
adxloopplayer.png
very easy really can check if the adx loops
once you set the loop point or encode with loop all
Use the included playing to check looping
help is like all windows programs since windows 95
adxloop1help.png
I dont know what your doing wrong
included working sample loop that works
Some games the loop points must match the music your taking out why i said loop at the music your taking out load it in the included player get the info and match it..
Sorry not going into how to do this or that it's not my field there are better people that hack game i code homebrew that runs native on the dreamcast not hack games..
I was only providing you with the tools to do so..
The song you replace load in the player see the size and time you might have to match it ..??
I dont know why each game is not the same find a another version of the game where it's hacked and loops and examine the music files ..
This is your project not mine
But the tutorial on making a custom MVC2 mix on zachd.com doesn't say that.
So, I guess I might have to cancel version 2 of my MVC2 mix then.....