I believe that a better solution would be to correct the code of the game itself.
P.S. you will be surprised, but I don’t understand what kind of freezing in Skies of Arcadia everyone is talking about, I checked the introductory video 5 times and it never froze
[Preview #3] openMenu megavolt85 Update (09-30-2023) [Closed]
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- MegaDeath
- Posts: 222
Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
Thanks for all the information guys.
After a bit more searching I found a GDEmu on AliExpress featuring v5.20.5 for the same price as the v5.15 one.
But I agree with megavolt that it would be better to fix the games instead of slowing down the read speed.
So for the games which have fixes available, such as RE, I'll just patch the game and don't enable the slow reading workaround.
After a bit more searching I found a GDEmu on AliExpress featuring v5.20.5 for the same price as the v5.15 one.
But I agree with megavolt that it would be better to fix the games instead of slowing down the read speed.
So for the games which have fixes available, such as RE, I'll just patch the game and don't enable the slow reading workaround.
- ateam
- Metallic
- Posts: 816
Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
Well, of course it would be better to correct the game code. Any volunteers?megavolt85 wrote:I believe that a better solution would be to correct the code of the game itself.
P.S. you will be surprised, but I don’t understand what kind of freezing in Skies of Arcadia everyone is talking about, I checked the introductory video 5 times and it never froze

Regarding SoA, that's very surprising. I tested the intro sequence before title screen on numerous GDEMUs over the years, and it froze. This was addressed in FW 5.20.0, as we know.
Are you sure this is the intro sequence before the title screen? The same sequence is used after you start a new game, the latter of which does not freeze.
Last edited by ateam on Sun Sep 17, 2023 9:50 am, edited 1 time in total.
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- megavolt85
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
Perhaps it's the version of my fw, I have 5.14.0, this is the same as 5.15.0 but compiled on an old version of the compiler.
I understand correctly, the freeze occurs at the intro before “pess start” screen?
I understand correctly, the freeze occurs at the intro before “pess start” screen?
- ateam
- Metallic
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
Yes, that is correct.megavolt85 wrote:I understand correctly, the freeze occurs at the intro before “pess start” screen?
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- fafadou
- Leonard Nimoy
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
megavolt85 wrote:Perhaps it's the version of my fw, I have 5.14.0, this is the same as 5.15.0 but compiled on an old version of the compiler.
I understand correctly, the freeze occurs at the intro before “pess start” screen?
The game freeze during intro when the grey odd animal gives us a wink.
I guess it's due to vga 60Hz patch for pal version.
Last edited by fafadou on Mon Sep 18, 2023 8:45 am, edited 1 time in total.
- megavolt85
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
I used the ntsc-u version from the dubcyti collection, next time I will try with the pal version and translation from vector
- MoeFoh
- 1300
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
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Last edited by MoeFoh on Mon Sep 25, 2023 1:28 pm, edited 2 times in total.
- megavolt85
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
in recent years I prefer programming rather than gaming 

- MoeFoh
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Re: NEW: Atomiswave Preview Build (09-14-2023) [Preview #2] openMenu megavolt85 Update (09-15-2023)
megavolt85 wrote:in recent years I prefer programming rather than gaming
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