MikeStutzzzz wrote:Radkin wrote:BlueCrab wrote:At some point in the upcoming week (probably Monday or Tuesday Evening (GMT-5)), would you be willing to try to connect to my server so that I can try to recreate the issue there?
I'd be happy too. Just shot me a PM when you are ready to do this.
you know im down to do it as well. the more people the better is what i have always thought. i was also fsoded the other day because i was moving while a player was bursting.
So basicly the good and the bad
Good-Bursting times are cut shorter for players that have already joined the game
Bad-Fsod still happens while moving
Was this FSOD today (Sunday) or yesterday (Saturday) after about 1PM (GMT-5), or was it before that?
I'm hoping it was before... since a rather large change I made to hopefully fix the problem went in then...
Also, with regard to the number of people, with a lot of the stuff I'm testing, its a lot easier for me to figure stuff out with as few people as possible to trigger the problems. If its only one person needed to trigger, then its easier for me to deal with there only being one person around. Looking through PSO packet logs for what I actually want is sorta like looking for a needle in a haystack sometimes.
