Great news regarding special textures! I've got shaders running on the DC version. However unlike in the PC version shaders are being saved in one single file(QUAKE3\BASEQ3\SYSTEM\SYSTEM.ZIP\shaders.txt)
and seem to lack support for some commands from the PC version.
Here are some shaders in action:
-Single texture animations(moving, wobbling)
-multiple texture animations(pseudo reflection)
-transparent textures
-lightning
http://youtu.be/DwF4QUom0bk
Also I've got over two dozens of new maps running on DC. They still need some manual tweaking because of their custom shaders, but with the new knowledge, it's a matter of time until they are running perfectly fine.
Custom maps for Q3A - 2024 Release finally incoming!
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- letterbomb
- Posts: 147
Re: Custom maps for Q3A, looking for betatesters
Last edited by moi on Sun Sep 23, 2018 3:03 pm, edited 1 time in total.
- pcwzrd13
- Seen Any Sailors?
- Posts: 7286
- Dreamcast Games you play Online: All of them! I'm able to connect with dial-up or broadband.
- Location: USA
- Contact:
Re: Custom maps for Q3A, looking for betatesters
Awesome stuff moi! 

PSO Characters:
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
- Anthony817
- Shark Patrol
- Posts: 4033
- Location: Fort Worth, Texas
Re: Custom maps for Q3A, looking for betatesters
Wow, that looks great bro. If only setting up a PC-DC server were easy with the rev b modems and windows 10 using a line voltage inducer. Not to mention my gaming desktop PC is on wifi. My DC mouse and KB are needing to be used more than just for HL mods.
We just need to keep up the pressure on this guy and hope he makes some breakthroughs and starts taking orders for them when he has all the kinks worked out for his moband adapter.

http://www.retrogamenetwork.com/2014/05 ... dreamcast/
We just need to keep up the pressure on this guy and hope he makes some breakthroughs and starts taking orders for them when he has all the kinks worked out for his moband adapter.

http://www.retrogamenetwork.com/2014/05 ... dreamcast/

- Mechanic
- Vagabond
- Posts: 793
Re: Custom maps for Q3A, looking for betatesters
What the hell ever happened to the development of custom maps? Sounds awesome!
Italian Stallion
- Mechanic
- Vagabond
- Posts: 793
Re: Custom maps for Q3A, looking for betatesters
figgin awesome moi! where can i get the iso?
Italian Stallion
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- letterbomb
- Posts: 147
Re: Custom maps for Q3A, looking for betatesters
I'm in contact with Impulse about betatesting this online with multiple people.Mechanic wrote:figgin awesome moi! where can i get the iso?
I've been aiming for an autumn release originally but due to RL it didn't work out as planned.
I'd guess a public release around Christmas this year or in early 2019 sounds realistic.
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