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Re: King of Fighters XI
Posted: Sat Nov 21, 2020 2:00 am
by megavolt85
Re: King of Fighters XI
Posted: Sat Nov 21, 2020 2:33 am
by shano
Thanks! Unfortunately had a lockup on stage 2 of arcade mode. Will let it idle in Attract Mode now for a while.
Edit: Got a lockup in attract mode too.
Re: King of Fighters XI
Posted: Sat Nov 21, 2020 8:52 am
by slivercr
Locked up for me as well. Behaves just like previous release: hangs sometimes when loading a new screen during gameplay, hangs after a while during attract mode.
Re: King of Fighters XI
Posted: Sat Nov 21, 2020 12:55 pm
by iAno89
Thx for the work
Re: King of Fighters XI
Posted: Sat Nov 21, 2020 8:16 pm
by Robarino
FYI. I have a USB-GDROM in my Dreamcast. Every Atomiswave game I've tried works, except for King of Fighters XI. It starts to load then sends me back to the Dreamcast menu whenever I tried to play it.
Re: King of Fighters XI
Posted: Sat Nov 21, 2020 8:32 pm
by cloofoofoo
I am surprised people are having hang ups. The cdi version doesn't freeze for me at all on a burned disc and works perfectly.
Re: King of Fighters XI
Posted: Sun Nov 22, 2020 6:13 am
by Moebius
i can confirm cdi version hangs less often. but it still freezes...
Re: King of Fighters XI
Posted: Sun Nov 22, 2020 10:34 am
by solitario1
Thanks, Working Perfectly on the GDemu Clone without freezing after exchanging my 32 GB class 4 card for a 128 GB ultra class 10 sandisk
Re: King of Fighters XI
Posted: Sun Nov 22, 2020 11:07 am
by ma7ya7
cloofoofoo wrote:I am surprised people are having hang ups. The cdi version doesn't freeze for me at all on a burned disc and works perfectly.
Hi there am kinda noob, I have a PAL Dreamcast model 1, none of the CDI worked for me (MS 6 , KOF , Samurai ...)
I use the same CDs as my PAL burned games.
Re: King of Fighters XI
Posted: Sun Nov 22, 2020 11:32 am
by trekts
Update:
I tried the fix, but unfortunately it still hangs at various points of the game.