VMU archiving project
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Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
- OatBob
- Dead House
- Posts: 384
- Location: Minnesota, USA
Re: VMU archiving project
Almost every game with a VMU minigame is made by a Japanese company. These are the few exceptions. Evil Twin and Speed Devils are made by Ubi Soft (out of France), and Trickstyle is made by Acclaim (USA). I just wanted to point out that the VMU minigame feature doesn't seem to have been as popular in the West.
kamui.cool/ - web content for DC.
- Blai
- photon blast
- Posts: 106
Re: VMU archiving project
Where does "(---) [Download]: VMU Football [Minigame]" come from? not from a game?
Also, it would be good to write the region where the original game was released or has the vmu app.
For example:
Culdcept 2: Culdcept 2 - Pocket Book [Application] (JP)
Evolution 2 - Far Off Promise: Linear Watch [Clock] (JP) (EU) (US) ---> in case the app is present in all three regions
Also, it would be good to write the region where the original game was released or has the vmu app.
For example:
Culdcept 2: Culdcept 2 - Pocket Book [Application] (JP)
Evolution 2 - Far Off Promise: Linear Watch [Clock] (JP) (EU) (US) ---> in case the app is present in all three regions
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- chill
- Posts: 295
Re: VMU archiving project
Aaaaah, okay. Now I get it.
You're right about this. I guess, the VMU as a standalone "game system" has been far more popular in Japan. At least they even had commercials for the launch titles (the Godzilla ones, if I remember it correctly).
Anyway, "Namco Museum", which was developed by Mass Media (USA), would be another one for your list.
You're right about this. I guess, the VMU as a standalone "game system" has been far more popular in Japan. At least they even had commercials for the launch titles (the Godzilla ones, if I remember it correctly).
Anyway, "Namco Museum", which was developed by Mass Media (USA), would be another one for your list.
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- chill
- Posts: 295
Re: VMU archiving project
"VMU Football" has been available via dreamcast.com back in the day - read more about it:Blai wrote:Where does "(---) [Download]: VMU Football [Minigame]" come from? not from a game?
Also, it would be good to write the region where the original game was released or has the vmu app.
For example:
Culdcept 2: Culdcept 2 - Pocket Book [Application] (JP)
Evolution 2 - Far Off Promise: Linear Watch [Clock] (JP) (EU) (US) ---> in case the app is present in all three regions
http://www.ign.com/articles/1999/10/02/vmu-football
Concerning the region listings..... I'm afraid, I don't have every version of every DC game worldwide to re-check them for this issue

- Blai
- photon blast
- Posts: 106
Re: VMU archiving project
Oh I see, I thought you checked for every release
And about the football minigame, I didn't know about it at all. Thanks for the info!
And about the football minigame, I didn't know about it at all. Thanks for the info!
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- chill
- Posts: 295
Re: VMU archiving project
While we're at it, I'm calling out again to the owners of the MOTHRA VMU. If anyone would be willing and able to dump the minigame untouched(!), that'd be an awesome contribution to this project as well! So far, I only have it with the monster already hatched.
It really is a simple task, if you have a Dreamcast SD adapter.
It really is a simple task, if you have a Dreamcast SD adapter.
Last edited by streeker on Thu Sep 03, 2015 4:42 am, edited 1 time in total.
- Blai
- photon blast
- Posts: 106
Re: VMU archiving project
Also, I have another request. Could you explain a little bit what every minigame or application is about?
In the cases you know.
Also, you could explain how to get each minigame (beating the main game, in the options menu of the game, etc.) in the cases you know.
That would be good to know, for historical purposes.
In the cases you know.
Also, you could explain how to get each minigame (beating the main game, in the options menu of the game, etc.) in the cases you know.
That would be good to know, for historical purposes.
- OatBob
- Dead House
- Posts: 384
- Location: Minnesota, USA
Re: VMU archiving project
I'm taking a stab at the Mothra Dream Battle manual. I can barely read kana signs, so anything with kanji requires the tedium of looking things up in a dictionary.
My understanding is that there are four menu options:
My understanding is that there are four menu options:
- Tournament - supports 8 players!!!
- War - 2player competitive mode or 3v3 team play
- Hall of Fame
- Option - This one only has one option - Turn the sound ON/OFF
kamui.cool/ - web content for DC.
-
- chill
- Posts: 295
Re: VMU archiving project
Thanks. I will recommend this to the one Mothra owner I know. We'll see.OatBob wrote: The last page also has a ton of warnings. I only had time to do one OCR and Google translate attempt, which stated something along the lines of pressing the reset button or removing the batteries will lose any unsaved progress.
- OatBob
- Dead House
- Posts: 384
- Location: Minnesota, USA
Re: VMU archiving project
nah, I tried it already. I need to figure out what the others say.
kamui.cool/ - web content for DC.
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