Re: NEW DREAMNEO CD 3.0 COLLECTION [SB][CDI][FINAL] PERFECT
Posted: Tue Jul 30, 2024 3:18 am
Thank you @Ian !
https://www.dreamcast-talk.com/forum/
Coding neogeo cd player simulator
Code: Select all
Reading TOC
Total tracks: 7 (including data track)
Total audio tracks: 6
Entering main loop
Thank u Ian. NIce to hear that your problem with the bank is gone.Ian Micheal wrote: ↑Fri Jul 19, 2024 10:51 amI will investigate settings and do a video and see whats going on.. Git my bank unlocked..Drd00m wrote: ↑Fri Jul 19, 2024 7:11 amThanks, but same problem. no music.aldair wrote: ↑Thu Jul 18, 2024 6:29 pm
Use this DS folder on the card and test now.
Download: https://www.mediafire.com/file/4n6kcq28 ... 5.rar/file
Download Metal Slug GDI_WAVE: https://www.mediafire.com/file/le18luls ... g.rar/file
Your DreamNEO Lan is great!
Thats an AWESOME menu Ian! Wow! Looks official and all! Woah! Imagine a multidisk Samurai Collection with that interface, just changing colours and images for the rest of the playable games!Ian Micheal wrote: ↑Sun Aug 18, 2024 8:59 pm WIP coming soon New menu 3D depth falling cherry blossoms current is 58.56 FPS constant no frameskip japan gore mode and usa eur.. RGB/VGA well have full custom just for this game lcd icon and bios vmu cpu icon only half FPS to go to get perfect framerateenhance zooming and scaling using fpu vector math.
Thank you just getting the wind right on the blossoms lol wanted to also while in game have animation on the vmu as wellMkk_hanzo wrote: ↑Sun Aug 18, 2024 9:15 pmThats an AWESOME menu Ian! Wow! Looks official and all! Woah! Imagine a multidisk Samurai Collection with that interface, just changing colours and images for the rest of the playable games!Ian Micheal wrote: ↑Sun Aug 18, 2024 8:59 pm WIP coming soon New menu 3D depth falling cherry blossoms current is 58.56 FPS constant no frameskip japan gore mode and usa eur.. RGB/VGA well have full custom just for this game lcd icon and bios vmu cpu icon only half FPS to go to get perfect framerateenhance zooming and scaling using fpu vector math.
Props!
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