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Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 10, 2025 1:22 am
by chrisvcpp
Yes, this is normal. When the DreamConn+ was developed in 2018, the VM2 (and its features) was not even an idea back then. The DreamConn+ was developed based on what was the only option around: that is the VMU.
Now, my new
DreamConn S does support the VM2 (and many other new features) and also it supports the automatic detection -
but ONLY via openMenu (ProductID).
The GameID cannot be wirelessly supported due to the nature of how it works.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 10, 2025 1:36 am
by RazorX
chrisvcpp wrote: ↑Mon Mar 10, 2025 1:22 am
Yes, this is normal. When the DreamConn+ was developed in 2018, the VM2 (and its features) was not even an idea back then. The DreamConn+ was developed based on what was the only option around: that is the VMU.
Now, my new
DreamConn S does support the VM2 (and many other new features) and also it supports the automatic detection -
but ONLY via openMenu (ProductID).
The GameID cannot be wirelessly supported due to the nature of how it works.
that sucks, i've put quite a bit of work into my dreamconn+ from switching out the shell, replacing the battery and even a usb-c mod, it's a shame the game-id feature doesn't work on it but it's understandable but it now gives me less of a reason to use it which is a shame.
would it be at all possible to just buy the pcb and the new vmu faceplate that's a better fit for the vm2 screen, so i can simply upgrade my old dreamconn+ rather than buy a whole new controller?
the mod itself would be very easy for me to do.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 10, 2025 1:54 am
by chrisvcpp
I understand, but this is how it works with fresh ideas and new hardware + features are developed.
Otherwise, I would have to not release either the VM2, or the DreamConn S
I'm afraid it's not possible as the new PCB is not compatible with the OEM shell.
That's why the DreamConn S is not just an internal mod; it also comes with a brand-new shell as well, in order to accommodate the new PCB and upgrades (USB-C charging, new analog stick, cross button, color options).
Derek(ateam) has made a nice review on it and comparison to the DreamConn+ :
https://www.youtube.com/watch?v=QwqgNkfL5Xw
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 10, 2025 1:59 am
by RazorX
chrisvcpp wrote: ↑Mon Mar 10, 2025 1:54 am
I understand, but this is how it works with fresh ideas and new hardware + features are developed.
Otherwise, I would have to not release either the VM2, or the DreamConn S
I'm afraid it's not possible as the new PCB is not compatible with the OEM shell.
That's why the DreamConn S is not just an internal mod; it also comes with a brand-new shell as well, in order to accommodate the new PCB and upgrades (USB-C charging, new analog stick, cross button, color options).
Derek(ateam) has made a nice review on it and comparison to the DreamConn+ :
https://www.youtube.com/watch?v=QwqgNkfL5Xw
yeah he's a good friend, i've seen that video, just rewatched it actually, it didn't show any internal images so i was not aware it wasn't compatible with the oem shell.
could you share some images that would better explain how it's not thanks
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 10, 2025 2:10 am
by chrisvcpp
Derek is an excellent guy and a very good friend to me!
Sure, I could send some pictures when I get the chance.
Meanwhile, here's a little something to describe it : the new PCB is extended compared to the old PCB and carries the USB-C connector. It's designed so it fits right to the new design of the front shell. So, it simply won't fit to the old OEM front shell. The back shell is also a new design.
So, the new PCB won't fit on the OEM shell by any means. If you take a close look and compare them on the video, you'll notice.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 17, 2025 12:07 pm
by mistamontiel
Made a !bleem.VMU in the root no folder, I just tried it retail bleem!cast it only error fail for format tried in Gran Turismo 2 v1.2 and Metal Gear Integral
I thought I could copy from existing but BIOS doesn't let clone, if it doesn't list files it won't
EDIT: Also the "!" I thought would put on the top but was all the way bottom I have to scroll past all the folders to select, inconvenience
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Mon Mar 17, 2025 12:20 pm
by chrisvcpp
Thanks for letting me know. I'll check it out..
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Tue Mar 18, 2025 8:17 am
by mistamontiel
ooo nice! Still some use out of Speud disc! Use save+load dump now have my old bleems on VM2! So a newcomer to bleem as of now will need to seek two original VMUs before
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Tue Mar 18, 2025 1:18 pm
by OatBob
mistamontiel wrote: ↑Tue Mar 18, 2025 8:17 am
ooo nice! Still some use out of Speud disc! Use save+load dump now have my old bleems on VM2! So a newcomer to bleem as of now will need to seek two original VMUs before
A more simple solution would be to host the file for everybody. A virtual VM of the Bleem formatted VM image.
Re: The new proposed "VM2" from Chris at DreamMods.net
Posted: Tue Mar 18, 2025 6:02 pm
by mistamontiel
I'm very sorry but I so needed to test save overwrite functionality this morning earlier
Error, and breaks and corrupts I tried load after failed bleem! GT2 v1.2 save