Re: Retrobit DC controller update
Posted: Mon Apr 13, 2020 10:53 pm
I used the "5th" button in NFL2k2. It allows in some rare plays, that button to pass to that player.
But they also had already planned dual analog Genesis and Saturn controllers, so naturally also a modern dual analog version is on it's way. Since the Maple protocol already supports 2 analog sticks, as well as 2 D-pads and even an unused "D" key which I suspect could act like a macro of the soft reset, games will be able to be hex edited to support newer control layouts like some people have done with PSX dual shock games such as Quake 2 to give a modern FPS layout. Anyways, this has always been in the works since I believe before the Retrofighters pad, they are just taking their time to get it all right since they are officially licensed by Sega so they did have to approve the final design.Greg2600 wrote:Evidently they saw what Retro Fighter is coming out with, and made changes. If it doesn't somehow fix the awful control you have in racing games with game pads, I don't want it. Would have been sweet to see one with dual analog.
I recently asked them on twitter about a dual analog for Dreamcast, as they haven't said much about their modern controller plans. Here was there response.Anthony817 wrote:But they also had already planned dual analog Genesis and Saturn controllers, so naturally also a modern dual analog version is on it's way. Since the Maple protocol already supports 2 analog sticks, as well as 2 D-pads and even an unused "D" key which I suspect could act like a macro of the soft reset, games will be able to be hex edited to support newer control layouts like some people have done with PSX dual shock games such as Quake 2 to give a modern FPS layout. Anyways, this has always been in the works since I believe before the Retrofighters pad, they are just taking their time to get it all right since they are officially licensed by Sega so they did have to approve the final design.Greg2600 wrote:Evidently they saw what Retro Fighter is coming out with, and made changes. If it doesn't somehow fix the awful control you have in racing games with game pads, I don't want it. Would have been sweet to see one with dual analog.
Remember they also showed these 2 off which are still not for sale. My guess was they wanted the DC controllers out first, then they will introduce the more modern renditions.
We don't have any for the Dreamcast at the moment. That may change in the future but this is what we have worked on with SEGA for quite some time.