It's interesting to see the comments from those doubting the Dreamcast can run GTA III from places like X and Youtube; although we seem to be pretty much over that hurdle, how far do we think this will get?
Do we reckon we will all be playing on our Dreamcast's in the near future with a burned CD-R with a complete, near enough version of what the PlayStation 2 had?
Re: GTA 3 Port by SKMP
Posted: Tue Aug 27, 2024 2:39 pm
by bjankins1
Probably but I think the ultimate way to play this is going to be not on from a CD
I have no clue why no niche company has tried reproducing GDI CDs
Re: GTA 3 Port by SKMP
Posted: Tue Aug 27, 2024 3:57 pm
by truemaster1
and what with it? selling disks? cause manufacturing pressed gdi"s will cost. also its a copywrited material cant get any penny
Re: GTA 3 Port by SKMP
Posted: Tue Aug 27, 2024 7:40 pm
by Greg2600
Definitely impressive, granted they need to eventually get this to run without a 32MB mod 98% of the DC community don't have. I'm rooting them on, as it would be very cool to see more contemporary PC ports (using KallistiOS, DreamSDK) created as the developers would have done 25 years ago.
Re: GTA 3 Port by SKMP
Posted: Tue Aug 27, 2024 7:57 pm
by Shock8
Looking forward to this. If this had come out for DC, it might have been a game changer.
Re: GTA 3 Port by SKMP
Posted: Tue Aug 27, 2024 9:45 pm
by Green Ranger
Dreamcastnews wrote: ↑Tue Aug 27, 2024 2:19 pm
It's interesting to see the comments from those doubting the Dreamcast can run GTA III from places like X and Youtube; although we seem to be pretty much over that hurdle, how far do we think this will get?
Do we reckon we will all be playing on our Dreamcast's in the near future with a burned CD-R with a complete, near enough version of what the PlayStation 2 had?
With time I'd like to think the community will most certainly receive a complete and fully functional Dreamcast port that runs perfectly on original hardware. Fingers crossed.
Re: GTA 3 Port by SKMP
Posted: Tue Sep 03, 2024 10:13 pm
by Falco Girgis
Greg2600 wrote: ↑Tue Aug 27, 2024 7:40 pm
Definitely impressive, granted they need to eventually get this to run without a 32MB mod 98% of the DC community don't have. I'm rooting them on, as it would be very cool to see more contemporary PC ports (using KallistiOS, DreamSDK) created as the developers would have done 25 years ago.
That was resolved loooong ago. It works fine on stock 16MB DCs now.