Now from what I've read up it suffered the same fate that Alien Front Online server's did back in 2002. Let's not go too crazy here especially Daytona USA 2001 wasn't panned as a good game anyways.
The car control really needs tuning but that's a game I regret not playing online back then.
Power stone 2 maybe? I don't think it used snap.
Now about games like PBA. Since port forwarding isn't quite a viable option considering security concerns, isn't DMZ a foolproof plan or is it pretty much mandatory in this day in age? I asked because I couldn't play online regardless of the port forwarding settings and whether or not I'm hosting or not. I mean I can not host, but when I join someone I timed out upon launching the game.
scaryred24 wrote:Now about games like PBA. Since port forwarding isn't quite a viable option considering security concerns, isn't DMZ a foolproof plan or is it pretty much mandatory in this day in age? I asked because I couldn't play online regardless of the port forwarding settings and whether or not I'm hosting or not. I mean I can not host, but when I join someone I timed out upon launching the game.
You could direct connect the pi to the modem to see if its the isp blocking ports.
scaryred24 wrote:Now about games like PBA. Since port forwarding isn't quite a viable option considering security concerns, isn't DMZ a foolproof plan or is it pretty much mandatory in this day in age? I asked because I couldn't play online regardless of the port forwarding settings and whether or not I'm hosting or not. I mean I can not host, but when I join someone I timed out upon launching the game.
You could direct connect the pi to the modem to see if its the isp blocking ports.
Now first off I'm still using the Netopia router method since I don't have a Raspberry Pi yet so I have to check the logs from there to see what is going on. There are no ne stating it is the modem itself so I can safely rule that one out. secondly I have turned on DMZ on my router for the Netopia router 2 nights ago, but since I can only set one up at a time it may get tricky when I have to deal with more than one. As for the change recently, now I have to try that out again.
The real question is, "has anyone connected to this game with the Netopia method and played it"? I have connected online with PBA using Netopia, but it does not accept my login and that is where I am at.
Bob Dobbs wrote:The real question is, "has anyone connected to this game with the Netopia method and played it"? I have connected online with PBA using Netopia, but it does not accept my login and that is where I am at.
I've managed to get pass that with a Netopia router. I can get to the lobby and then someone's room before I start to have problems. Hosting isn't an option right now since all I want is to play. Speaking of not being able to get on, I have my primary DNS set to what Dreampi uses to connect to the network (46.101.91.123) and the login thing isn't finalized yet. Enter whatever username that you so desire, but the password is preset to all users which is "pass" without quotations.
Now the issue i'm having is while I'm trying to troubleshoot, it's like taking two steps forwards for the first part and one step backwards one step forwards and one step backwards for everything else succeeding the first step in progress. It's like this for me.
Yes, I am using the DreamPi DNS address but when I login using pass as a password it hangs up a little bit then tells me unable to login. So I do get to login, sorry for the lack of detail in my previous post.
I found some footage of some online Japanese Dreamcast games on the Japanese video sharing site, Nico Video , back in 2017. I cleaned them up a tiny...
Last post
I suspected it would be perfectly smooth TBH. The closest comparison we have right now is Gundam and that typically runs really smooth with 1v1...
I remember a while ago there were people working on bringing Bomberman Online back online on the Dreamcast, I was always excited by the idea because...
Last post
Flashbacks to the obvious scam post that got nuked into the ground a while ago
This isn't the best kept secret in the Dreamcast online community but it's time to officially announce that Speed Devils Online has...
Last post
If you have Discord you should join the Flycast discord - flyinghead is the main dev for this game, you might be able to negotiate a change with him...