USB4MAPLE adapter

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Re: USB4MAPLE adapter

Post by MoeFoh »

Looks like rumble in the Crazy Taxi series is suppose to work that way:
viewtopic.php?p=73955#p73955
https://www.reddit.com/r/dreamcast/comm ... _feedback/

Probably trying to recreate constant car vibration when being driven around town by a crazy person. :lol:

Update: Crazy Taxi ran perfectly with my knock-off Xbox 360 wireless controller. Rumble was exactly as expected. NOT using the latest test version of the firmware. I would prefer it be left alone. Granted the knock-off controller does have a lighter rumble by default.
This guy has been pretty awesome for $21:
https://www.amazon.com/Replacement-Xbox ... 0CPLPMC93/
Note: You can turn off rumble during gameplay with the Start button to bring up the in-game menu.

What a game, an absolute classic!
Last edited by MoeFoh on Wed May 22, 2024 9:24 am, edited 2 times in total.

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Re: USB4MAPLE adapter

Post by pcwzrd13 »

@Megavolt Would it be possible to customize controls on a per-game basis by checking the game ID like you do with the virtual VMUs? For example, in POD you could map Up on a racing wheel d-pad to accelerate and Down to break. This would make navigating the menus easier but wouldn't mess up other games.
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Re: USB4MAPLE adapter

Post by megavolt85 »

no, it is very difficult to add control changes at this stage of development.
As far as I understand, POD does not support the steering wheel, you just need to make a list of games that do not work with the steering wheel and emulate the controller for them so that the button mapping is suitable for everyone

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Re: USB4MAPLE adapter

Post by pcwzrd13 »

Gotcha. POD has wheel support (shows the wheel in the settings menu) but it just has a weird mapping.
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Re: USB4MAPLE adapter

Post by MrVestek »

Random but would this work with the maple bus on a Naomi/2?

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Re: USB4MAPLE adapter

Post by megavolt85 »

MrVestek wrote: Wed May 22, 2024 1:24 pm Random but would this work with the maple bus on a Naomi/2?
why not :D
viewtopic.php?p=185548#p185548
pcwzrd13 wrote: Wed May 22, 2024 12:26 pm Gotcha. POD has wheel support (shows the wheel in the settings menu) but it just has a weird mapping.
How is it then played on the original steering wheel?

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Re: USB4MAPLE adapter

Post by MoeFoh »

@megavolt85
New one - 8bitdo Ultimate 2.4g wired d-input.
Debug report:
PuTTY.8bitdo-ultimate-2.4g.debug.txt
(1.36 KiB) Downloaded 143 times
8bitdo-ultimate-2.4g.jpg

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Re: USB4MAPLE adapter

Post by megavolt85 »

MoeFoh wrote: Wed May 22, 2024 2:18 pm New one - 8bitdo Ultimate 2.4g wired d-input.
seems no different from Pro 2, didn’t add new code, just added this PID to Pro 2
test it
usb4maple(22.05.24).7z
(51.73 KiB) Downloaded 171 times

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Re: USB4MAPLE adapter

Post by rpf16rj »

@megavolt85, I noticed a problem when GDEMU openMenu and Sega Rally 2, the VMU doesn't mount.
How do I debug it?
I downloaded openMenu with VM2 from here:
https://github.com/megavolt85/openmenu/ ... u_13.04.24
Curious tester of old games and software and electronic modder sometimes.

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Re: USB4MAPLE adapter

Post by megavolt85 »

read this instruction
viewtopic.php?p=185887#p185887
me need your MENU_DEBUG.TXT

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