Ian, can you check this CRUDE .cdi set ?
only original rc3 and rc1 inside, plus your first rc1 custom build
i have renamed 1st_read as zst_read to not have to jump it everytime during browsing
kremiso wrote:Ian, can you check this CRUDE .cdi set ?
only original rc3 and rc1 inside, plus your first rc1 custom build
i have renamed 1st_read as zst_read to not have to jump it everytime during browsing
uae_crude.zip
Works fine for me on demul
Rc3 is not just return to menu it's compiled with -Os which brings some times 4fps speed plus sh4 optimizing
You prolly want to use my custom return to menu versions could also included this og ones can do anything you need to
Nice idea works good sweet
anything why you not using new custom version well the one's i just posted are the best to use i have released at this point..
Need dcmc.bin for anything to return to the menu
I could compile all of them again so it does not see that ... not really a problem
Cant filter out some things or programs would not work but i could change dcmc.bin to anything you not see it when you browse if thats a problem
SD card support really does nothing much since this all should not work on dreamshell anyway at this point work fine on a cdr or gdemu
Just let me know what you want it all in one folder i can do .. problem is then emulators you them self your browsering thru folders to find disks etc..
put each in own folder then would have blank folders to enter then see the art
let me know a folder structor you want and i try do it only started the amiga only a few days ago hehe
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 28, 2020 8:13 am
by kremiso
what i see, beta1 ! test, test, test lol
really, i think that this time i'll simply add it, too lazy atm to recheck the entire set
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 28, 2020 8:17 am
by Ian Micheal
Let me know how you want the folders and i try do it ok? custom return versions look for dcmc.bin or they just freeze the dreamcast beta1 rc1 etc needs that or freeze the dreamcast.. the whole point of what I'm doing is a seemless media center no reboot between emulators
now i can rebuild them all to load a exe that dcmc cant see is that want you want
Main goal is no leaving you chair only seeing the bios dreamcast screen 1 time
Just like radquakegold5.0 only quake 1 engine you can test 50 mods not have to turn off or on your dreamcast each time you try a new mod
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 28, 2020 8:28 am
by kremiso
let me check first your latest candy
sure, i'll update you about everything it'll come to me, but as it is it seems ok
--- EDIT ---
Ian, i got confused by your 'beta1' write, i was thinking that you added also that uae4all version lol
i think it's time for a first release with games lol
i'll put in the original rc3 and rc1, and your latest 3 custom builds
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 28, 2020 9:09 am
by Ian Micheal
Shows load and return even on 2mb memory version
Re: Amiga UAE4ALL rc1 - games pack
Posted: Fri Aug 28, 2020 9:57 am
by Ian Micheal
Ok got other games working using hacked kickstart2.0 and changing the code in rc3 2mb version for example moonstone dont work any other way
moonstone now working on rc3 [2mb] hacked kick rom 2.0
should load a bunch more games
must insert disk 2 before loading the game
how to do this just go to file menu dont press X press Y that insert disk in df1 make sure to insert disk 1 in to df0 with x then reset the game now loads and plays fine
never did before
works on hardware and demul and fly cast not nulldc it has no mmu function