Ransom's Amiga to Dreamcast CDI's

Place for discussing homebrew games, development, new releases and emulation.
ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

I tried renaming from IP.BIN file with GDMENUCardManager and it doesnt seem to change from disc.cdi filename?

Does GDMENUCardManager force a CDI filename change everytime you merge games into it?

IP.BIN is correct
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ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

MoeFoh wrote:
ransom wrote:Amiga to Dreamcast GDEMU [218 Games] Version 2

https://mega.nz/file/ZEkhBIyZ#ms7UopZ-o ... MYjyfT1H4g

Old Link has been Obliterated
I ran Xenon from the first batch and it had the LED display. Battle Chess did not. Those are the two games I've played.
Xenon, now fixed with No LEDS. :D , Will wait until I post new games in the future

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MoeFoh
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Re: Ransom's Amiga to Dreamcast CDI's

Post by MoeFoh »

ransom wrote:I tried renaming from IP.BIN file with GDMENUCardManager and it doesnt seem to change from disc.cdi filename?

Does GDMENUCardManager force a CDI filename change everytime you merge games into it?

IP.BIN is correct
When you save, all imported cdi's are renamed to disc.cdi, following proper gdemu protocol. name.txt holds the display name and contents of folder. list.ini is a text file containing all the info and is stored inside gdmenu. This is how fast-menu loading is achieved - gdmenu just has to read this file instead of opening the ip.bin from each folder.

ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

OK, Ill keep the CDI's with proper filenames stored seperately then, and keep mainting the gdemu collection ;)

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megavolt85
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Re: Ransom's Amiga to Dreamcast CDI's

Post by megavolt85 »

MoeFoh wrote:When you save, all imported cdi's are renamed to disc.cdi, following proper gdemu protocol.
no such requirement
Снимок экрана от 2021-12-30 12-02-09.png

mkandersson1082
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Re: Ransom's Amiga to Dreamcast CDI's

Post by mkandersson1082 »

Thank you so much for the massive collection!!! I've had a bit of fun playing around with these. I would absolutely love an optimised version of 'The Chaos Engine', it's one of my all time favourites.

ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

mkandersson1082 wrote:Thank you so much for the massive collection!!! I've had a bit of fun playing around with these. I would absolutely love an optimised version of 'The Chaos Engine', it's one of my all time favourites.
Its already added isn't it? I only make ADF converts ..

mkandersson1082
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Re: Ransom's Amiga to Dreamcast CDI's

Post by mkandersson1082 »

ransom wrote:
mkandersson1082 wrote:Thank you so much for the massive collection!!! I've had a bit of fun playing around with these. I would absolutely love an optimised version of 'The Chaos Engine', it's one of my all time favourites.
Its already added isn't it? I only make ADF converts ..

Yes, it is on the list. I just hope one day it could be optimised so it runs more smoothly. If only I had the skills I'd do it myself :oops:

ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

The amiga emulator for dreamcast technically is poor. So I doubt that will happen...

ransom
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Posts: 77

Re: Ransom's Amiga to Dreamcast CDI's

Post by ransom »

On a side note, can someone explain how I can dump bin cue to gdemu?

If not what's the process of converting bin cue to either cdi so it can work with gdemu

*** I have some new retail games that are in bincue

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