SOVIETBORGS by Retro Sumus (Xenocider devs)

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

💥 I'm detecting some press freedom here, tovarisch. Maybe I'll need to consult with your commanding officer. 🧐

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Thanks to Marc Jowett for featuring Sovietborgs in Pixel Addict Magazine #26!


Our new website is under construction. Please follow us on X, Facebook or Bluesky for updates!

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

What's Sovietborgs all about? Wait, what was Xenocider about again? And what's our whole little team about, by the way? 🤔

Thanks to Debug Magazine for giving us the opportunity to spread our regime's propaganda! 🫡

See you soon on Kickstarter, tovarisch. 🤖

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Our new website is under construction. Please follow us on X, Facebook or Bluesky for updates!

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

https://retrosumus.com is back! New website, new features, all in preparation for the upcoming Kickstarter campaign for Sovietborgs! Speacking of which...

🤖 Part man, part machine, all proletarian, an early demo build of Sovietborgs was playable last weekend at MAGFest. Thanks to Daniel Mastin from VGNY for making it happen!

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Coming soon to Kickstarter, comrades. 💥


As always, you can find us on X, Facebook or Bluesky for more updates!

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

Our brave komrades, the Sovietborgs, successfully complete their mission and proceed to the next destination: a place once called Spain, before the nuclear w... that is, before liberation! 💀

- Oh dear, that komrade doesn't look too healthy.
- Consequences of free thinking, no doubt!

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As always, you can find us on X, Facebook or Bluesky for more updates!

Also, we remind you that https://retrosumus.com is back which means Xenocider for Dreamcast is available as a digital download from our store again, naturally :)

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

Just a quick test :mrgreen:

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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!



As always, you can find us on X, Facebook or Bluesky for more updates :) Also, we remind you that https://retrosumus.com is back which means Xenocider for Dreamcast is available as a digital download from our store again, naturally :)

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

More tests. Nothing final :)

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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!

Also, we remind you that Xenocider for Dreamcast is available as a digital download from our store again, naturally!
You can find us on X, Facebook or Bluesky for more updates :)

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

The Cold War is over. The world is a nuclear wasteland. 💀 But some territories still resist liberation. New mutant lifeforms emerge, product of radiation and free thinking. 💥

Just a tiny part of the futuro intro, that will also be featured in the trailer:
https://www.facebook.com/retrosumus/vid ... 7548449778
Also viewable here:
https://retrosumus.com/img/sovietborgs- ... nemies.mp4

Someone on Discord asked for a red 💥 stripe Genesis cover and we were more than happy to try and see how that may end up looking:
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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!

Also, we remind you that Xenocider for Dreamcast is available as a digital download from our store again, naturally!
You can find us on X, Facebook or Bluesky for more updates :)

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

Nickology aka Xonticus gives Sovietborgs a try and shares his impressions in his latest video. It seems he liked the gameplay and setting and how the game is shaping up! 🤖


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mazonemayu
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by mazonemayu »

Will you implement the option to switch between modern & mega drive/neo geo graphics on the DC version, like you can do with Pier Solar?
We are SEGA generation.

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https://youtube.com/user/mazonemayu <———gameplay vids be here

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https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

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hombreimaginario
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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Post by hombreimaginario »

mazonemayu wrote: Tue Apr 01, 2025 3:20 pm Will you implement the option to switch between modern & mega drive/neo geo graphics on the DC version, like you can do with Pier Solar?
Not decided yet. As soon as we do, I'll let you guys know!

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